Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
All machines that CAN have modules, DO have modules. It's a module party!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mod adds 3 new tiers of belts, splitters and undergrounds belts past Turbo tier. Has support for loaders from other mods. (AAI, Deadlock, etc)
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Overhauls the quality mechanic. Modules are much stronger, but recyclers can no longer increase quality.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds Productivity technologies for all intermediate recipes, grouped by output item, with a progression similar to mining productivity. Optionally adjusts existing techs' progression. Optionally adds productivity techs for non-intermediate recipes as well.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Torre Balistica e Torre Laser com bonus de alcance, cadência, bônus de dano, slow (duração/%), bleed (duração/DPS).
Mods introducing new content into the game.
Allows cannon shell and shotgun to be able to hit asteroid instead of passing through harmlessly. Designed for rampant weapons but should work for other cannon turret and shotgun turrets. Turrets not included.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Play as a group, isolated on different planets, sharing research. Mod of Planet Picker. Play any planet as a start, with multiplayer. Intended for at least one player on each planet. Restructured some techs to require certain planet sciences, and uses parallel labs to link research across different planets.
Small changes concerning balance, gameplay, or graphics.
Adds filters to burner and electric drills, so you can select which ores it should be able to mine.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod contains and integrates HD textures for the Vulcanus terrain of the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.