Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Schall Alien Loot Tweeked for Scarcity


Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. Tweaked to increase loot drops.

1 year, 2 months ago
1.1
272
Enemies

Alternative Starts Updated

by RedRafe

Gives you some options for some alternative starts, please use Mod Settings to select which one you want otherwise you will default to base game start. Update from Alternative Start by Vas

Tweaks
1 year, 2 months ago
1.1
1.05K
Cheats

Water Belts

by RedRafe

Simply allows belts to be placed on water. Additional settings to allow electric poles, pipes, rails, roboports, radars, inserters and turrets too.

Tweaks
1 year, 2 months ago
1.1
4.46K
Logistics

QOL Armor


This mod makes power armor and construction bots free and avaiable from the start, and makes equipment smaller

Tweaks
1 year, 2 months ago
1.1
146
Armor Cheats

Tree Cleaner

by GPS

This mod marks dead trees for deconstruction.

Utilities
1 year, 2 months ago
0.18 - 1.1
835

Better Solar Panels

by Alez3

Adds More Solar Panels that create more power.

Content
1 year, 2 months ago
1.1
823
Power

Automatic Logistic Chests

by Hideaki

The mods sets the request of requester chest and the network condition of inserters that insert into passive provider chests when those chests are build.

Utilities
1 year, 2 months ago
0.16 - 1.1
3.22K
Logistic network

SE - Cheaper Floors

by MrLumme

Tweaks recipe from Space Exploration by Earendel. Makes space platform recipes output 10 platforms instead of 1. Makes spaceship floor and wall recipes gives 4 times more per resource used.

Tweaks
1 year, 2 months ago
1.1
737
Manufacturing

washingores

by Alez3

Alpha Testing

1 year, 2 months ago
1.1
26

Pressurized Fluids bridge for Exotic Industries (alpha)


Pressurized Fluids bridge for Exotic Industries (alpha)

Utilities
1 year, 2 months ago
1.1
164

Aligned Fuel Conversions

by MrLumme

Rework of fuel values in order to keep them constant between recipes. It is made with the assumption that recipes converting between fuels do not add energy into the material and that chemical processes (that is oil cracking and coal liquefaction) comes with an energy loss of 20%. Other recipes, such as rocket and nuclear fuel maintain the input energy amount. Beside these it treates solid fuel made from light oil as 100% correct, and derives other recipes from that.

Tweaks
1 year, 2 months ago
1.1
127
Power

Ore Merchant

by RedRafe

Adds recipes to trade resource and materials for coins and buy back what you need

Content
1 year, 2 months ago
1.1
1.05K
Cheats

Exotic Industries: Robots


Adds various robots and roboport in the Exotic-Industries optic.

Content
1 year, 2 months ago
1.1
20.1K
Logistic network

Exotic Industries: Tanks


Adds different sized fluid tanks in the Exotic-Industries optic.

Content
1 year, 2 months ago
1.1
18.5K
Fluids Storage

Wild Night (虫潮之夜)

by kroc0x

Biters goes wild at night, take care. Best gameplay in Rocket Rush Mode.

Content
1 year, 2 months ago
1.1
423
Combat Enemies

MLG FactOreo


😫Experience😫 2014 👌euphoria👌 and rack 🔝up☝ an 🔥EPIC💯 🔪kill streak💀 in 🤔what❔ might actually 🐝be🐝 the 👎worst👿 ⚙Factorio⚙ mod to ever 👀see👀 the 💡light🔦 of 🌞day🔆. Adds a new 'special' type of bullet magazine, and a sniper rifle (scope included but not encouraged [you scrub😠]) Yes the bullets work with turrets and vehicles

Content
1 year, 2 months ago
0.18 - 1.1
857
Combat

No stone or iron ore recipes

by Malafax

Changes stone and iron ore in recipes to alternatives. Keeps raw ratios as intact as possible.

Tweaks
1 year, 2 months ago
1.1
34

graftorio2


visualize metrics from your factorio game in grafana and prometheus

Tweaks
1 year, 2 months ago
1.0 - 1.1
1.23K

Indestructible Trains (ET)


Makes trains, wagons, signals, and train stops indestructible. They cannot be targeted by players or biters. Adding this mod to an existing save will make existing instances of these entities indestructible. Updated for Electric Trains.

Tweaks
1 year, 2 months ago
1.1
191
Trains

Waterfill

by Ritn

Placeable water. This mod allows the placement of water just like landfill.

Content
1 year, 2 months ago
1.0 - 1.1
71.0K
Environment Fluids