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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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•ESCAVAÇÃO DE AGUA, •1X1 EQUIPAMENTOS DE TRAJE, •INVENTÁRIO 170, •ESTEIRAS MAIS RÁPIDO, •ROBOPORT RECARREGA MAIS RÁPIDO, •FORNALHAS E MÁQUINAS MAIS RÁPIDO, •STATUS DE GARGALO DE FABRICAS, •BITERS MAIS ZANGADOS, •CAMINHAR ENTRE OBSTÁCULOS, •INSERIR AUTOMATICAMENTE COMBUSTÍVEL E OU MUNIÇÃO, •CONSTRUA INTERAGE E MINERE EM MAIORES DISTANCIAS.
Mods introducing new content into the game.
Replaces deadlock ore stack icons with mipmapped versions of the original.
Small changes concerning balance, gameplay, or graphics.
Add-on for IR3. Launch mining probes, plunder asteroids and comets, beam ores and ice back to your base.
Mods introducing new content into the game.
Adds a large, Powerful Drill and MK2. Also patch for mining resources from Space-Exploration
Mods introducing new content into the game.
This mod adds a janky version of the Big electric mining drill from the as-yet-unreleased 2.0 Expansion.
Mods introducing new content into the game.
DyWorld-Dynamics 2, the successor of DyWorld-Dynamics. Designed to be completely rebuild from the ground up, without Space Exploration has a hard requirement for better compatibility.
Large total conversion mods.
Rockets, Nukes, Biters and Suffering >:} | Server IP: 94.247.42.20 Password: blm
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Fix iridium and glass pyroflux smelting recipes so that they can be crafted in the absence of K2.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Forked version of mod again, updated to 1.1.90 and up. Adds an infused version of every (even modded) science pack, which every infinite technology will require. Infused versions are made by combining the original with space science pack and some raw resources. This increases complexity and cost of endgame research. Inspired by More Science mod.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Krastorio 2 + Space Exploration + Quality of life + Interfaces + Harder enemies
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
The resources are located underground and are not visible. The whole map has several ores but you have to mine to know what it is.
Mods introducing new content into the game.
Allows all resource types to refresh over time, configurable in Map settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Modifies vanilla crafting and smelting to be much trickier, you will need better planning and more clever setup
Large total conversion mods.
Vanilla focused, simple but not easy, functional but not complex. It was balanced with hours of thought! A simple greenhouse mod of medium difficulty.
Mods introducing new content into the game.
Adds a scrap resource that can be recycled directly into basic components.
Mods introducing new content into the game.
Applies the mining productivity bonus to Angel's Refining's crystallizers. forked by monke, original author minno
Small changes concerning balance, gameplay, or graphics.