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Toggles auto-firing of artillery wagons when a circuit signal is received at a train stop.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Stops biters from chewing on your power lines by making them invincible. Can be configured to protect other parts of your infrastructure. By default only affects newly-placed entities but can be applied retroactively.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a rocket with combined poison and slowdown, and an incendiary rocket that spawns an area of fire.
Mods introducing new content into the game.
PvP/TvT battle arena with bonuses every round against fortress. The losing team of each round gets bonuses and keeps them between rounds. Base respawns after each round with buildings.
Scenarios, maps, and puzzles.
Small changes concerning balance, gameplay, or graphics.
Adds in a way to clear pollution using a water filter technique.
Small changes concerning balance, gameplay, or graphics.
Railgun turrent from Krastorio 2. An extremely powerful turret specialized in taking out large groups of enemies at once.
Mods introducing new content into the game.
this mod is a slightly reworked version of the original one Biomass Biters
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes the vanilla Arty Shell Stack Size using the mod settings.
Small changes concerning balance, gameplay, or graphics.
Allows combat robots that expire due to their lifespan ending to drop a shell that can be refilled to recreate the capsule, to decrease the end cost of using them as long as they aren't destroyed.
Mods introducing new content into the game.
Overhauls certain combat mechanics. Walls block most enemy projectiles such as spitters and enemy shotgun shells. Your projectiles can still go over your own walls. Units and structures are assigned the appropriate biological/mechanical and flying/ground-unit/ground-static tags so that can be affected by or immune to certain effects. Has multiple mod options including things like flying units and vehicles to not be affected by acid pools on the ground.
Small changes concerning balance, gameplay, or graphics.
A small mod that adds nukes and artillery shells that are designed to destroy swathes of cliffs, because who likes ciffs??
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
This MOD replace Cool Biters to Cute Biters. This changes are for appearance only.
Small changes concerning balance, gameplay, or graphics.
A modpack combining Space Exploration, Krastorio 2, and Very BZ + QoL. Suitable for long play sessions and complex bases.
Collections of mods with tweaks to make them work together.
Fügt HandOfBloods patentiertes Malzbier in Factorio hinzu, welches dank seiner Rezeptur alle Wunden heilt!
Mods introducing new content into the game.
Adjust Solar Panels generated energy from settings Adjust Laser Turrets range from settings -------- Rebalanced : -Solar Panels generate more energy -Laser Turrets have more range -Laser Turrets consume less energy
Small changes concerning balance, gameplay, or graphics.
Changes the order of animation frames so that the tank moves its tracks when turning on the spot.
Small changes concerning balance, gameplay, or graphics.