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An infinite resource mod that allows miners to continue mining ore resources at the normal vanilla rates (no insane yields!), and then can optionally start decreasing to lower yields after the initial spawned resource amounts are mined, with only a single code execution per resource tile. Includes settings for minimum depletion level and rate of depletion. This mod is for those that want the benefit of infinite resources (never running out), while preserving the vanilla rate and feel.
Mods introducing new content into the game.
Mods introducing new content into the game.
Flying vecicle like airplane. You need to achieve a certain speed for take off. Credits to original mod author 'maroder' of https://mods.factorio.com/mod/Raven
Mods introducing new content into the game.
Reduces the requirements to create a rocket in the rocket silo to Space Age requirements.
Mods introducing new content into the game.
Mods introducing new content into the game.
More than 200 flags that work like a lamp - they have a lighted glow when placed.
Mods introducing new content into the game.
Mods introducing new content into the game.
An arithmetic combinator that performs stack size multiplication/division/rounding on item signals. Features signal inversion and output display, compatible with Picker Dollies and Nullius.
Mods introducing new content into the game.
A funny mod that has a 1/100 chance of spawning fire underneath you and a .5% of a fire appearing 500 squares near you. Be carful because your whole base may catch on fire!
Mods introducing new content into the game.
Attach a rich text 'sticker' label to a logicart; Mainly copy of VehicleSticker mod by hyspeed but now supporting rich text
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
You've crashlanded on an alien planet, left with nothing but a smoldering wreck of your ship and Carl, your trusty prototype Spidertron companion. Use your ingenuity and researching prowess to improve him and your factory!
Mods introducing new content into the game.
Adds ability to pack Bob's Electronics components for more realistic and convenient distribution. Continued and fixed from original mod by Inderium.
Mods introducing new content into the game.
Customizeable version of ToasterGod's Strong Nests. Note default values are different.
Mods introducing new content into the game.
Automatically configures kill milestones for Schall's Endgame Evolution
Mods introducing new content into the game.
Adds recipes to craft colored alien artifacts into Alien artifacts.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod allows you to 'repurpose' the biters for the expansion of the factory. * Want a deeper combat experience in factorio * Would like a more complex balance between the player's relationship with the biters * Just gotta have a secondary option for getting oil early game
Mods introducing new content into the game.
Adds a challenge of launching different attack rockets to avoid destruction of your base. Enemy ships scan the planet surface for strategic attack points and coordinate nuke drops.
Mods introducing new content into the game.