Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Small changes concerning balance, gameplay, or graphics.
Replace the trigger unlock on technologies with twice the total cost of all prerequisite technologies.
Small changes concerning balance, gameplay, or graphics.
Big, medium and small signs ("plates") which display any signal
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Multiplies the resource requirements for all recipes by an integer multiplier configurable in mod settings. (Doesn't work with all mods)
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Removes productivity bonuses from the game research, and base productivity on machines.
Small changes concerning balance, gameplay, or graphics.
Eases Roboport placement by making ghost Roboport range visible.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
There Are 3 main Setting that will allow to modify how this mod's functions works and they are: DamageMultiplier, ResistanceMultiplier, CombatResistanceMultiplier. Heavily recommend Decreasing the settings equally
Large total conversion mods.
Adds a Krastorio2 ruin set to 'The Ruins Mod'. Ported to V2 of factorio
Mods introducing new content into the game.
This mod adds a masculine and a feminine shaped vulpera from World of Warcraft as selectable characters/skins.
Small changes concerning balance, gameplay, or graphics.
Shows whether it's currently day or night with a simple on-screen indicator
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Yet another mod that can turn your spidertron into a walking train. Adds 6 pairs of loading + drop zones per surface and makes spidertrons walk between them. When spidertron arrives to loading zone it turns on all logistic requests and waits according to timer. Then it goes to drop zone and on arrival turns all logistic requests off and dumps all its inventory into your bots network
Mods introducing new content into the game.
Do you dislike the Warp Drive Machine's AI generated static image main menu? This mod will return back the good old menu simulations. Works with just factorio and also Space Age.
Small changes concerning balance, gameplay, or graphics.
Simple localization mod that replaces all mentions of Cerys plutonium with neptunium, for consistency with certain mods
Small changes concerning balance, gameplay, or graphics.
Have you ever wanted to melee combat in factorio? Yeah, me neither. But if you did, this is for you. Add 3 melee weapons (vanilla) with 3 upgraded versions (space age only)
Mods introducing new content into the game.
異星工廠模組繁體中文(正體中文)翻譯資料庫 This is the Traditional Chinese locale library, other languages do not need to install and use this MOD!
Translations for other mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.