Found 2839 mods

Prykpryk's Efficiency Module Balance

Rebalances efficiency modules to be viable at all levels, in assemblers or beacons. Changes make their use cheaper than an equivalent cost solar powerplant.
11 months ago
0.16 - 0.17
233

Simple Modular Fusion Reactor

by Croben
Adds a fusion reactor that's available earlier, is smaller, but only provides 100 kw compared to a normal fusion reactor's 750kw.
11 months ago
0.16 - 0.17
719

Robot Deconstruction Trash

by Ahsous
Deletes wood and stone when deconstructed by robots.
11 months ago
0.15 - 0.17
728

Building Platform

by Neemys
Add building platform at world generation. Some building can only be placed on those platform. You will need to take care on how you do some design to fit them on building platform and your base will have less space to expand.
11 months ago
0.13 - 0.17
3620

750 Inventory Size

Increase the player bag size.
11 months ago
0.17
2098

Unlushed trees

by OwnlyMe
Makes trees darker and less saturated (like in 0.16)
11 months ago
0.17
118

Crafting Belt

by Frizi
Allows crafting items straight from your toolbelt, without the need to open the inventory. Use CTRL+1..0 to craft single item and CTRL+ALT+1..0 to queue multiple items. Amounts and shortcuts are configurable in input and mod settings.
11 months ago
0.17
634

Wood_Bricks

This mod adds in Wood Bricks which are more efficent then raw wood.
11 months ago
0.16 - 0.17
584

All Vanilla Circuits Maker

Use Chemical Plants to do All circuits, using the same resources. Build with proportion of item use.
11 months ago
0.16 - 0.17
3040

Backpack

This mod adds in an backpack which is worn instead of an armor and a powered version with its own grid.
11 months ago
0.16 - 0.17
1270

Long and Far Reach

Long Reach. It changes the following modifiers allowing you to reach as far as possible in the game without having to run around: Build distance: 1000 Reach distance: 1000 Resource reach distance: 1000 Item drop distance: 1000 Fixed the problems in existing long reach mods by Mooncat and jamesaguilar (and probably others). I will remove when the other authors maintain their mods.
11 months ago
0.15 - 0.17
14731

Stuck on a train

You are stuck on a train and have to build your base from the train.
11 months ago
0.16 - 0.17
540

Small Chemical Plant

A very small one, 1x1
11 months ago
0.16 - 0.17
703

FactorioMMO Extended Range Mining Drill

by psihius
Adds a new mk2 drill that has a 7x7 mining area compared to 5x5 for base mining drill. Allows for beaconed mining setups.
11 months ago
0.16 - 0.17
1205

FactorioMMO Bigger Armor Grids

by psihius
Re-scales power armor grids
11 months ago
0.16 - 0.17
1262

Always Day

Your planet has two suns. It's always day time around here!
11 months ago
0.13.0 - 0.17
20599

Sane Concrete 0.17

by Doxxie
Makes concrete use iron sticks as rebar rather than iron ore.
11 months ago
0.17
621

Power Pole 32

by Doxxie
Increases the range of big electric poles to 32.
11 months ago
0.15 - 0.17
4100

Flashlight On Off

Add a hotkey to toggle the flashlight on and off (default ;)
11 months ago
0.13 - 0.17
2703

Fire extinguisher

A fire extinguisher
11 months ago
0.13 - 0.17
4208