Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Makes all resources infinite. (now with multiplier for fluids)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Start the game inside of a Factorissimo2 factory. No escape from the factory now!
Scenarios, maps, and puzzles.
This mod integrates the Deep Mob Learning mod from minecraft into factorio, as a new way of generating basic resources.
Mods introducing new content into the game.
This mod makes vanilla loaders hd compatible with leighzerslowncheapitems.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Adds a tender locomotive that requires water and fuel to function. Reuploaded by Traincrisis If you were using the first bugged version, please update to 0.1.0.
Mods introducing new content into the game.
Mod that keeps track of each player's manual crafting throughout the game
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Dieser Mod macht vieles von Krastorio 2 und Space exploration mit Hiladdar’s Kompatibel. This mod makes much of Krastorio 2 and space exploration compatible with Hiladdar's.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Re adds the solid rocket fuel item back to the game for uses in trains, furnaces and other fueled vehicles and machines.
Small changes concerning balance, gameplay, or graphics.
Changes the antimatter/ion canister unbottling and various thermofluid cooling recipes to be usable on the ground as well, so that spaceships with onboard accelerators don't get their recipes deleted when they land on the ground.
Small changes concerning balance, gameplay, or graphics.
Automatically fills in sensible default conditions when you have filters with your cargo wagons. Makes vanilla style train basing and direct train to assembler builds much less tedious.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Resizes the forestry buildings, they are chunk-dependent producers. Originally made as a 3x3, while chunks are 32x32. This mod changes the size to a 4x4 so it aligns in the chunk center. Visuals not finished 100%.
Small changes concerning balance, gameplay, or graphics.
Rebalances different technologies and ingrediants for Space Exploration to make the game to allow earlier access to some things.
Small changes concerning balance, gameplay, or graphics.
Merges W2 with SE + K2: sometimes you will get teleported onto planets from Space Exploration universe! And many balance fixes to make it playable :) See optional dependencies for a list of recommended mods. By the way, Factorissimo buildings are cheaper here! WARNING: it's really early draft version, balance is not fully corrected yet, errors can be met – in case of problems or suggestions, reach me on Discord.
Large total conversion mods.