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Collections of mods with tweaks to make them work together.
Belts and Rails stack to 200. Ore stacks to 100. Cliff Explosives stack to 50. Chemical Plants, Roboports, Radars, Labs, Oil Refineries, Steam Engines, Steam Turbines, and Centrifuges stack to 20. Config options to disable anything.
Small changes concerning balance, gameplay, or graphics.
Adds 2 more Toolbelt and Axe researches, adding an additional +20 inventory space and +200% player mining speed. Handles the researches the same way as vanilla, with the axe upgrades requiring the player to do something rather than research them.
Small changes concerning balance, gameplay, or graphics.
A mod to assist Lignumis and adds wooden Containers. And bigger wooden power poles.
Mods introducing new content into the game.
Полная поддержка погрузчиков для всех 5 уровней Ultimate Belts. Упрощенная система технологий - базовые погрузчики в стандартных технологиях логистики, Ultimate-уровни в собственных. Сбалансированная стоимость без x10 умножения. Интеграция с Space Exploration - космические погрузчики в соответствующих технологиях. Работает с SE и без него. Полная цепочка апгрейдов от Express до Ultimate.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod adds a lot of additional quality levels. Be aware that this mod is not balanced and can lead to extremely cursed builds.
Mods introducing new content into the game.
A set of general utility combinators. Includes: Location Combinators, Bonus Combinators, Research Combinators
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds all the cars/tanks I've done so far.
Collections of mods with tweaks to make them work together.
Adds a Truck as locomotive and a trailer as wagon. Oh and road rails are added as well. Is colorable. Might improve the visuals one day.
Mods introducing new content into the game.
Launch rocket with custom solar panel to recive power from space
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Looking for better ways to scan the map? This mod adds 2 new buildings: The "Over The Horizon" Radar and the "High Frequency" Radar. You can unlock them with Military and Chemical Science. This mod is Data-Stage only - There is no added impact on UPS. However, HF radars keep a lot of chunks loaded. Use responsibly.
Mods introducing new content into the game.
A balanced approach to make quality less of a gamble, allowing you to more consistently produce quality items at the cost of power and speed. Quality module 1: +10% Quality | -5% Speed | +50% Consumption Quality module 2: +20% Quality | -10% Speed | +75% Consumption Quality module 3: +30% Quality | -15% Speed | +100% Consumption The quality loss of speed modules is also increased to -5%/-10%/-15% to compensate.
Small changes concerning balance, gameplay, or graphics.
Read empty, full, total slots from chests and fluid tanks and send signal to network. E = empty (slots for chests, fluid units for tanks), F = full/used (slots or fluid amount), T = total capacity (slots or fluid capacity), Also gives signal for priority for the trains based of filled capacity of container. P = priority full 0..255 (255 when full, 0 when empty), R = priority empty 0..255 (255 when empty, 0 when full), Links to the nearest valid target on placement. Easy way to create generic...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A comprehensive upgrade to Biters, making them a considerable challenge at all stages of the game. Bigger biters will split into smaller biters, nests will spawn biters when they die, and as evolution increases, so will the number of enemies you will have to face! Updated for Factorio 2.0.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Pure tower defense: progress by killing biters, dense nest placement, periodic waves with bosses, Master Ammo Chest system. No pollution attacks, only evolution. IMPORTANT: THIS MOD IS REWRITEN ENTIRELY BY ME YOU CAN FIND THE NEW VERSION HERE https://mods.factorio.com/mod/tower-defense-evolution-rewrite
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Meme mod that simply replaces the sound of some machines with the uranium fever meme music
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.