Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Harder Technology. More Resources. Recipes are more complicated. More times consume. New Components.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Replaces the vanilla enemy evolution mechanic: unlocking technologies now increases biter evolution!
Mods introducing new content into the game.
Induction stations and equipment allowing wireless charging of batteries in vehicles and armor.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Adds a couple of sounds for programmable speakers. (20 currently)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Even Bigger, even better power armor; with a gigantic grid (40x40) and huge inventory bonus (+200).
Mods introducing new content into the game.
Upon placing a car, automatically puts player in it with fuel. Upon player exiting car, despawns car and puts it back in player inventory, along with any stuff in the car.
Mods introducing new content into the game.
adds bigger islands that spawn in the ocean. Requires the Island map preset!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Automatically set newly placed filter inserters to blacklist mode
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Displays nearest radar (in chunks) for optimal radar placement and coverage
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Players can no longer craft science by hand. Automation 1 is unlocked to begin with to help with this.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod adds a combinator that outputs the stack size of every item.
Mods introducing new content into the game.
Mods introducing new content into the game.
Players can no longer craft intermediate items by hand to encourage early automation.
Mods introducing new content into the game.
Mods introducing new content into the game.
Changes Destroyer and Distractor capsules so they deploy one at a time. Recipes updated to give 5x product.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.