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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Press ` to open console, type an arithmetic expression and press Enter. The mod will show the result. The mod will ignore any chat messages that aren't valid arithmetic expressions, or are single numbers.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Places the fastest kind of tiles automatically below you when you walk around. Toggleable with shortcut. Comes with adjustable radius and kind of tile.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Blueprints, deconstruction planners and upgrade planners respond instantly. Since no costs are used for installation, it can be used as a cheat mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds hotkeys to craft items from your cursor, quickbar or nearby ghost items NEW: craft nearby upgrade requests if not in inventory FIX: craft merged chests
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds status lights for all entities that support them, as well as configure their coloring for different situations.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Freely copy-paste settings between different entity types. Including from an assembling machine to a constant combinator and from a constant combinator to an inserter. On some entities it can be pasted again to switch the signal used.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a virtual signal for each core fragment present.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Dropped cargo picked up by personal roboports no longer ends up in the player's inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
adds two new, better tiers of worker robots to the game, with the primary intention of significantly reducing their active time (might be good for ups?) most parts of this mod are customizable, also provides reduction to energy efficiency if you want to attempt to balance them (enabled by default) also includes an optional higher tier roboport and personal roboport
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Ghosts require player's approval before construction bots are dispatched. This gives the player improved control over what parts of the factory get built, and when.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides the ability to toggle in and out of Map Editor, via hotkey and Shortcut Bar icon. v2.0 Currently broken, I don't plan on fixing it anytime soon. Instead, you should use Editor extensions, as they will provide the same as what this offers and more.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes the unplugged and no power icons, and optionally no fuel, no ammo and/or no logistic network, by replacing their graphic. Options allow for full or partial transparency, and optionally half or double size icons.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Say goodbye to the repetitive act of setting insertion limits and logistic chest filters! With support for all modded logistic containers, it has never been easier to configure your bot mall and get on with playing the game. Automatically sets wire connections and even supports loaders!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Start with Power Armor, Roboports and Robots. Compatible with other mods including Bob's Warfare/Logistics/Personal Equipment and Krastorio 2.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This forces all of the researches that are normally required for adjustable inserters to be fully researched.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a console command 'dump_recipes' that exports recipes and relevant info to the file script-output/recipes.json.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Disables stations until you change the name to a non-backer one.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.