Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

FixesForFactorio


This mod changes behaviours in the game that feels like bugs. It currently affects underground belt BP behaviour.

Tweaks
2 months ago
1.1
13

Space Exploration Stuff

by Krei_

Space Exploration but more (and some other changes)

Tweaks
2 months ago
1.1
3.23K

RedRafe's PY Tweaks

by RedRafe

Fix some issues in Pyanodon mods. Fully configurable via mod settings.

Tweaks
2 months ago
1.1
84
Manufacturing

Efficient Smelting & Refineries

by Thedms

Efficient Smelting & Refineries - All raw materials buildings are more efficient

Tweaks
2 months ago
1.1
398
Manufacturing Cheats

MD2R reskin: AAI Mining Vehicle

by AivanF

Makes mining drones look like a small version of the miner from AAI vehicles. You can freely enable or disable this mod as it's only a cosmetic change, everything will work the same anyway. Based on original skin patch mod by dromedar17, I refactored the code, added compatibility with MD2R and a setting to disable original AAI miners.

Tweaks
2 months ago
1.1
191
Mining

SE - Simple Machines

by MrLumme

Simplifies Space Exploration by mashing the recipes of the different types of machines into just a single machine. For example, recipes of the mechanical plant and the recycler have been adopted by the pulverizer. This also applies to all the telescopes, the particle accelerators, life support and decontamination facilities, the thermodynamics, radiation and laser facilities, and the plasma generator and electromagnetic facility.

Tweaks
2 months ago
1.1
73
Manufacturing

SE - Rich Sands

by MrLumme

Makes pulveriser able to extract ores from sand, and to make scrap into sand. Also disables the scrap to ore recipe from of the recycling plant as it is overtaken by these recipes. Also adds coal as an additional output of the extraction.

Tweaks
2 months ago
1.1
73
Manufacturing

Chonky Bob Pipes


Makes Bob pipes as thick as they are tall. Has no effect if the bigger pipes option in Bob's Logistics is not enabled.

Tweaks
2 months ago
1.1
8
Logistics Fluids

Extended Rocket Range


the range of rockets have bein increased

Tweaks
2 months ago
1.1
62
Combat

Simplistic Early Roboport


An early game roboport added to help build my own train grids

Tweaks
2 months ago
1.1
41
Logistic network

Technology Overload

by RedRafe

Vanilla Factorio is too easy for you? Try the Fibonacci research cost! Take on the new challenges of Technology Overload, new ways to increase game difficulty! Technology cost tweaked in different ways to introduce new challenges and spice up your tech tree.

Tweaks
2 months ago
1.1
116
Manufacturing

TSU mods settings Exotic Industries

by tabr

AAI industry (and other mods) recipes and settings mod. * big electric pole distance 32 * RadioNetwork satellite launch reward fix * exotic industries robots T2->T3 robot craft * k2-air-purifier dirty water fix; (Balance)Pollution to -25 reduced, energy usage to 150 kW * Bio_Industries can use IE nitrogen; Nitrocellulose & explosives recipe * HelicopterRevival fuel fix

Tweaks
2 months ago
1.1
35

Wood Carbonization Modified Cost


Slightly modified from DrBeco's original mod to cost 5 wood for 1 coal instead of 2 wood for 6 coal. Allows you to create coal by wood carbonization in furnaces

Tweaks
2 months ago
1.1
51

Automatic Train Painter


Automatically colors locomotives and wagons based on their contents.

Tweaks
2 months ago
0.17 - 1.1
59.3K
Trains

Sea Block - Evil mode


Voiding fluids and gas is heavily restricted. Additionally, some other optional features, which makes Seablock tougher, but sometimes with some potential to get more efficient Every feature is disengageable separately. CAUTION: Voiding solid items by destroying containers won't work, because the items get spilled on the ground.

Tweaks
2 months ago
1.1
299

AivanF personal fixes

by AivanF

Some balance and compatibility fixes for mods I like, I publish it to play with other people. Check mod homepage to see main changes. The icon is from my game named Destiny Garden, just for fun :D

Tweaks
2 months ago
1.1
8

Artisanal Reskins: Compatibility

by Kirazy

Reskins items, entities, and technologies within mods that don't fit within the scope of the other Artisanal Reskin mods, limited to those mods that extend or play nice with Bob's and Angel's mods. Features high-res icons and updated sprites to align these mods with Artisanal Reskins, and supports player-customizable tier labels, colors and mapping. See the mod portal for a detailed list of supported mods. Part of the Artisanal Reskins series.

Tweaks
2 months ago
1.1
67.4K

Space Exploration God Modules Patch

by TVoidS

Updates the Recipes of the God Modules mod by No0Var to account for the recipes and science of Space Exploration

Tweaks
3 months ago
1.1
183
Manufacturing

Subtle Lighting


Modifies the intensity of lamps, creating a more gradual falloff to the darkness beyond

Tweaks
3 months ago
1.1
167
Environment

Palm Oil Refining


Simple Recipes for low yield heavy oil production from wood+steam

Tweaks
3 months ago
1.1
58
Fluids