Recently updated mods

Market

by OwnlyMe

Mods like this have been deprecated by rseding.. show your anger here: https://forums.factorio.com/viewtopic.php?f=28&t=85372&p=497019 https://forums.factorio.com/viewtopic.php?f=28&t=84880&p=496029

6 months ago
0.17 - 0.18
9297

Advanced Furnaces

by badway

Adds 5 furnaces whose crafting speed depends on the transport-belt speed * 3.2. Energy consumption and pollution is appropriate. In the settings, you can increase energy consumption. Сan work with other mods for example angelssmelting, bobplates, PY, IndustrialRevolution. Language en, ru, de, fi.

6 months ago
0.16 - 0.18
72893

Void Info

by Sopel

Adds a short description to recipes that have voidable products to inform the player where they can be voided and at what speed.

6 months ago
0.18
275

Pre 0.17.60 Oil


Reverts oil changes and the affected techs and recipes to the way they were before 0.17.60. Now with configurable settings!

6 months ago
0.17 - 0.18
1169

Logistic Supply Toggle


! As this is now part of the main game, the mod is deprecated as of 17.03.2020 ! Toggle logistic requests to stop bots from being annoying when dumping your inventory to carry stuff.

6 months ago
0.16 - 0.18
4930

Auto Research (Redistributed)


Automates research. Toggle GUI with Shift+T (customizable). (Temporarily redistributed by Malderan for 0.18 support)

6 months ago
0.18
2953

Explosives are explosive

by mewmew

Explosives in containers can explode.

6 months ago
0.16 - 0.18
923

Friend Blueprints


Adds a new type of blueprinting tool called a Friend Blueprint, which works just like a vanilla blueprint except that it also select entities from other forces that are friendly to the player force

6 months ago
0.17 - 0.18
533

Wood to Coal

by De7ilx

Adds a recipe for turning 2 wood into 1 coal.

6 months ago
0.18
688

Exploration Vehicle 0.18

by De7ilx

Cars now automatically clear impeding trees and rocks.

6 months ago
0.16 - 0.18
4018

Wood Gasification - Easier

by snova96

Same Mod, just made it easier. Too much wood? No oil on your map? Want petroleum gas, solid fuel or crude oil instead? Then this mod's for you! Wood gas processing uses a chemical lab to turn wood into petroleum gas and diluted bitumen. Diluted bitumen can be turned into solid fuel. With some further research, you can turn diluted bitumen and water into crude oil. At a higher research level, you'll have advanced wood gasification processes that uses a refinery to turn wood and water into heavy oil, light oil and petroleum gas. This mod is meant to kickstart your chemical plants.

6 months ago
0.18
454

Torch Light


Selected entity will be lighted with the light spot with extra flashlight

6 months ago
0.17 - 0.18
652

Deep Blue Seen

by steinio

Drop deconstruction planner, blueprints or blueprint books to ground and they are gone.

6 months ago
0.16 - 0.18
1468

Double Speed Belts


Сhanging speed of belts. Every next belt tier has twice higher speed than tier before. Now splitter splits one blue belt to two red belts.

6 months ago
0.16 - 0.18
16983

Chunk Aligned


This mod make it easier to align stuffs to the chunk grid.

6 months ago
0.18
309

BetterBigElectricPole


the maximum wire distance for big electric pole is same as for roboport logistics connection distance

6 months ago
0.18
245

BetterSmallElectricPole


the maximum wire distance for small electric pole is same as for medium electric pole

6 months ago
0.18
108

beacon 100% distribution effectivity


100% distribution effectivity, but double energy usage

6 months ago
0.18
157

3x3 MiningDrill Range


It is more convenient to place mining drill at the intersection of two kinds of Mines

6 months ago
0.18
96

SpFu Material Pack


New materials for a more advanced crafting.

6 months ago
0.17 - 0.18
611