Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Large total conversion mods.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Adds an upgrade planner that can be used to upgrade tiles. Redux fork with additional features and bug fixes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds fish related content, also there's coolbiters now apparently, adds fishy science and evil science.
Mods introducing new content into the game.
Explore underground caverns, but beware what other creatures lurk in the dark. Bring some lights... and some guns
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Removes space platforms from the game. Rockets fire cargo pods directly at other planets. Cargo landing pads possess one logistic requesting group per planet, so a simplified space logistics proceeds like normal. Note that the orange ‘on the way’ coloration on requests is delayed until the cargo pod has finished ascending from the fulfilling surface.
Large total conversion mods.
Ever wonder what happens when your friends tell you they want to suffer on factorio? Well... This is it. A puesdo-random collection of mods created with absolutely no thought processes involved.
Collections of mods with tweaks to make them work together.
Makes the 'bob-hardened-bile' entity deconstructible. No other changes.
Small changes concerning balance, gameplay, or graphics.
Disables Cold Biters from spawning on Foliax. Spawn removal script taken from Dea Dia mod.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Campaign mod for Factorio contains a total of 10 full scripted missions. Each mission has a series of mandatory and optional tasks. You can enjoy more than 20 hours of pure gameplay and lore-friendly story about YOU, the engineer who survived the harsh conditions of unknown planet where crash-landed years ago. How to play? Install and click on NEW GAME button. You'll see missions in the menu. For more info, check mod portal (Note: DLC is not supported). Locales: EN,CZ,SK,RU,DE,KO,ES,CN
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
Creates 2 friendly teams and splits the map into two sides. Sides are connected by small lines wide enough for 1 rail track. Both teams have some recipes disabled to enforce cooperation and it is possible to choose which resources spawn on which side/s.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.