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Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
这个是我做的调整模组。 目前有以下功能: 可以禁用坠机现场 可以禁用手工制作 可以熔炉内选择配方 可以优化科技树 可以移除装饰物 可以调整机器内物品堆叠大小 可以开局给予机器人(适配了pyanodon, krastorio2) 可以开局自动研究机器人速度 可以开局给予热能采矿机 可以开局给予武器 可以修改传送带速度 可以修改机械臂速度 可以修改机器人速度 可以修改物品堆叠大小(默认10倍堆叠大小) QQ交流群:970188596。
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds robotic voice sample for the programmable speaker.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod adds the productivity bonus research from Space Age to Base 2.0 Factorio. It includes infinite productivity researches for LDS, Plstic, CPUs, Rocket Fuel, Rocket Parts, and Steel Plates. All exponential research costs are unchanged from Space Age. Research productivity is not included.
Small changes concerning balance, gameplay, or graphics.
Changes the ending victory condition. Instead of just reaching the solar system edge, you must research one final technology including the Promethium science.
Small changes concerning balance, gameplay, or graphics.
AI companions with 51 RCON commands. Hybrid mining (native + auto-restart). Map markers. FLE-inspired queues. Factorio 2.x compatible.
Mods introducing new content into the game.
Launch satellites into space and let them be your eyes in the sky! After launching sufficient satellites, unlock the ability to toggle on and off the fog of war, scan new territory, or enter "Satellite Mode".
Mods introducing new content into the game.
Run lua commands without losing achievements. Now remembers input-script. "game.player" works. By default opens with CONTROL + RIGHTBRACKET. Execute last input-script with CONTROL + ENTER (keybindings configurable).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Extends infinity-chest to behave like buffer chests. Also bots dont try to pick up not (yet) existent items. Therefore we need a waaaay larger inventory and fill it up. For testing of bot-enabled setups.
Small changes concerning balance, gameplay, or graphics.
Adds animated transport rings, that teleport everything inside (players, chests, trains, buildings, biters). Endgame tech unlocks rings deployable from space platforms. Stargate design, SG.
Mods introducing new content into the game.
Allows productivity modules in Space Exploration machines! Original (last version) of the mod by decxi.
Small changes concerning balance, gameplay, or graphics.
ALL techs x0.001 cost. clamped ≥1. 1/1000th the cost tech science.
Large total conversion mods.
Adds couple songs on Vulcanus, one on Virentis if present. This is a slow work in progress
Mods introducing new content into the game.
Mods introducing new content into the game.
Don't you just hate it when there's still a big red fuel bar left?
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds the ability to configure the following speeds in the mod settings: game speed; player running speed; player mining speed; player crafting speed; worker robot speed; research lab speed. WARNING: keep in mind that a higher game speed will be more demanding for your system!
Small changes concerning balance, gameplay, or graphics.