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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The mod transforms unstructured player actions into a clean, machine-readable logistics stream. By storing the unit_number (ID) of machines or chests, the path of each item can be tracked precisely. The player may trigger robot (de)construction and upgrades The system is a data source for complex evaluations or logistics statistics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a shelter so players respawn off the building location. this is from kastorio2
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically supplies space platforms with items required for construction ghosts. Platform foundations have the highest priority and are delivered even if the target hub is full. Non-foundation items are supplied slowly and in a controlled manner. Deliveries are limited to the same space system and use a simulated flight time.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Increasing the length of belts and pipes depending on the quality level.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Simple far-reach mod for Factorio 2.0. Sets reach bonuses per force (faction) and keeps them across saves/reloads. Use /frpf-set to configure your force.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Dig shallow canals to extend or connect bodies of water. - Adds waterfill - Players and vehicles are slowed down in shallow water
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically builds or removes blueprint / deconstruction / ghosts near the player. It has the same behaviour like you would do yourself mining or removing things. Also supports deconstruction which will mine mineable things to your inventory. Deconsturctions works on everything which is markable.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Precisely select the number of items you're holding - without click spam. Click a stack, then use CTRL+(numbers) to type out desired count. Or use CTRL+scroll wheel for fine adjustment. CTRL+R to recall. Ported to 2.0
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An advanced combinator that can modify the research queue and output research-related signals based on input signals.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a button to the top panel. Clicking opens a window with a list of commands and buttons to view their spawns on the map and teleport. ==== Добавляет кнопку в верхнюю панель. При клике открывает окно со списком команд и кнопками для просмотра их спавнов на карте и телепорт.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
HEY GUESS WHAT! This is a vanilla Mechanic! just click "add Section" while holding the blueprint! ``Adds a shortcut to automatically request all items in a held blueprint.``
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows inserters to interact with normally inaccessible module slots, such as those in crafting machines and labs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Outputs extra information when used in conjunction with the B.E.L.T. CLI tool.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.