Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
change for resistance for Xander walls and armors to match rampant enemy damage types
Large total conversion mods.
Mods introducing new content into the game.
You want to be able to maintain a lot of orders from the log net? But without cheating? This mod is for you. This mod adds a reasonable priced, infinite research technology for the character's logistic slots.
Mods introducing new content into the game.
You want to be able to maintain a lot of orders from the log net? But without cheating? This mod is for you. This mod adds an infinite research technology for the character's logistic slots.
Mods introducing new content into the game.
Coverage measurements for testing mods. This is a developer tool, not meant for actual gameplay. It is intentionally desync unsafe. Do not use it in multiplayer.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Compatibility between Construction Drones and Industrial Revolution
A mod set recommended for multiplayer. Includes Space Exploration, Cargo Ship, and Food Industry. It is very difficult. Challenge with factorio expert players.
Collections of mods with tweaks to make them work together.
This mod changes how build in the game. The initial construction (building from vanilla) build the foundation for the building, you need the rest of resources to finish the construction. It works like the games where villagers need to carry all items to build.
Mods introducing new content into the game.