Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Is the ability to cover the whole world in landfill making things uninteresting? Then make landfill more expensive.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
version:0.4.2 在太空平台上开始游戏!发射独特的启动包来解锁位于其他星球的平台,捕获多种新添加的星岩来发展下去 Shang
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod allows players to export their research from one game and import it into a new game, enabling them to start fresh while retaining their researched tech.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Large total conversion mods.
Automated Spidertrons; have the ability to move, set logistic requests, construct, deconstruct, repair, upgrade entities/blueprints and destroy enemies of any size, anywhere on the map with items from your logistic network for the ultimate fire and forget automation and megabase quality of life experience with unmatched scaling potential.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to place and switch between multiple characters. This mechanic is taken from Nullius
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Allows changing colors of many things that are not a sprite like maximum underground length overlay color in the game through mod settings. Default setting color {0,0,0,0} means no change.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Helps with starting / having your main base on Vulcanus. Craftable Biomass from Wood and Uranium from Lava. It also changes the pressure requirement of the greenhouse and labs so you can use them on Vulcanus.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a simple handcrafting recipe to create Driftwood from nothing, and Wood from Driftwood.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Moves stack inserters and belt capacity technologies to Vulcanus. Changes stack inserter ingredients to require tungsten.
Small changes concerning balance, gameplay, or graphics.
Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.
Mods introducing new content into the game.
Makes all qualities perform like legendary, removing the need to manage the quality system.
Small changes concerning balance, gameplay, or graphics.
Additional settings for atanvarno's Crash Site mod, including shipwreck power generation, crafting speed, and research speed.
Small changes concerning balance, gameplay, or graphics.