Small changes concerning balance, gameplay, or graphics.
logistic requesters for artillery, and delivery shells for resources
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds 5 furnaces whose crafting speed depends on the transport-belt speed * 3.2. Energy consumption and pollution is appropriate. In the settings, you can increase energy consumption. Сan work with other mods for example angelssmelting, bobplates, PY, IndustrialRevolution. Language en, ru, de, fi.
Mods introducing new content into the game.
Allows players to customize the default wait conditions for temporary train stops they create
Mods introducing new content into the game.
All credits go to MFerrari. I did not make any of this, I simply changed some values for a personal server. This mod adds a basic RPG system to the game (XP, level-up and skills)
Toggle constant combinators, power switches, and locomotives on or off using a hotkey (default: F). Plays different sound cues for on/off toggles. Should work with most modded constant combinators.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Made this cheaty mod for my py run. but works with any modpack really. Make Electronics free.
Small changes concerning balance, gameplay, or graphics.
This mod adds recipes to upgrade all burner stage machines to their next tier machine
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Use chemical plants to create all sciences, except space, using the same resources.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.