Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Twerk electric priority. Tired of your mining drill slowing down making you running out of coal in a spiral of death ?
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Use Shift+B to fill tile areas with ghosts of the tile item you're holding in your hand. Adjustable max count in settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A scenario modpack in which you start on a space platform and descend to the surface in roguelike missions in the vein of Deep Rock Galactic to retrieve, deliver, and protect while shipping materials because on the surface you will be attacked, especially at night - when monsters will spawn around on any non-artificial tile. Ever orbiting space platform was not safe - don't forget to setup defence.
Scenarios, maps, and puzzles.
Spoilage solution - Mod that adds ways to avoid spoil! 1 - Canning! 2 - Cryogenic freezing! They will allow you to keep freshness for a long time!
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Removes odd recycling recipes from other mods. Feel free to suggest any odd recipes you find
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a research requirement for each quality tier in the Quality++ mod instead of all tiers unlocking at legendary research. Goal is to make the qualitys feel more vanilla+ like.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod attempts to make the early game faster, as well as giving a boost at each (non-space related) science pack. I hope you have fun with it. :3
Small changes concerning balance, gameplay, or graphics.
Fork of Alien Loot Rebalanced fixed to work on Factorio 2.0.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Normal is the same quality level as Legendary. No other qualities enabled.
Small changes concerning balance, gameplay, or graphics.
The thin crust and molten surface of Vulcanus prevents the placement of underground pipes on Vulcanus to add design difficulty to an otherwise simple planet
Small changes concerning balance, gameplay, or graphics.
Balances item and fluid containers (including wagons) to have more reasonable storage density.
Small changes concerning balance, gameplay, or graphics.
Your steam won’t stay hot forever. Every pipe segment, tank or underground line drains heat - and once the steam cools to 100°C, your generators shut down. Build smarter, route tighter, or watch your entire power grid collapse
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Vanilla modules are cheaper, and their crafting time is reduced. If the Space Age DLC is activated, quality modules are also affected.
Small changes concerning balance, gameplay, or graphics.