Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Collections of mods with tweaks to make them work together.
When you place down a new signal transmitter and rename `Default` to something else, it suggests the current surface's name + primary resource.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Copper logistics set with scaling belts and inserters. Three copper tiers plus undergrounds/splitters; performance rises with your electric surplus.
Mods introducing new content into the game.
Adds a grenade that explodes and spreads fire on impact. And a throwable that spawns 4 flamethrower turrets with 20 seconds of life and fuel to unleash carnage
Mods introducing new content into the game.
Makes all vanilla and modded resources infinite and allows every resource to be configured as an oil-like resource, replenishing ore, or remain unmodified! Only uses the on_resource_depleted event when replenishing ore-like resources to prevent any performance issues, oil-like resources are set to infinite at startup and never need to be updated again!
Small changes concerning balance, gameplay, or graphics.
Place floor, landfill tiles by selecting an area. Works with Space Age and mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Does remote driving feel too restricted? Enhanced Remote Vehicle Control lets you take full command of any vehicle—spidertrons and —as if you were inside. Craft, build, move items, fight, and manage inventories without restrictions, all from anywhere in the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds coordinates of a player and distance from the point, specified in the settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Recyclers are unlocked immediately and have a much cheaper recipe. For the base game only.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Automatically pick up desired items from belts, inserters, and/or the ground. Can filter for an unlimited number of items with whitelist and blacklist. Useful for when items get on the wrong belt.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Set blueprint grid size and offsets by placing the blueprint in the world.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod creates a Teleport GUI menu that allows you to treat map tags as waypoints or fast travel locations.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Plutonium Energy: Add proper graphics/ammo/bomb/rocket variant for Krastorio 2 and fix Space Exploration support
Small changes concerning balance, gameplay, or graphics.
Alternative recipe with uranium-238 to craft turbo belt on nauvis with special tech
Small changes concerning balance, gameplay, or graphics.