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Allows chests to be networked together and accessed from a central point, providing seamless storage management across the base.
Mods introducing new content into the game.
Adds a special low-cost ammunition designed for easy production on space platforms and ships in the Space Age expansion.
Mods introducing new content into the game.
Mods introducing new content into the game.
Hides military technologies and items that aren't useful when playing without enemies.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a space version of the storage tank that matches the color aesthetic of space pipes. Functionally identical to the K2 storage tank.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Move Klonan's teleporters to red science. Intended for long playthroughs like Pyanodon.
Mods introducing new content into the game.
Just because you have walls, cliffs, and water, it doesn't mean you are safe. Adds a new enemy that spawns on the Spitter spawner called the Flier - an enemy that which is able to soar over the terrain and the tougher enemies could even spew fire. Mod settings contains options to enable fire abilities and spawning chance tweaks.
Mods introducing new content into the game.
Adds custom chests and sediment extraction to the game. Please click the Mod Portal link so you know what you are getting into as well as submit input so we can get this mod the way you want it!
Mods introducing new content into the game.
Hides circuit wires unless hovering over network. Also implements thicker circuit wires as designed by lachlanmcdonald.
Small changes concerning balance, gameplay, or graphics.
Compatibility addon for QuirkyCat Recycle and QuirkyCat Sludge mods. Automatically adds all modded ores to slag/sludge processing recipes. Handles deep core chunks, filters unwanted items. Requires original mods by QuirkyCat.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Continuously removes biter creep decoratives that aren't near a biter nest (or the mound of corpses left behind after destroying one). Performance impact should be pretty low but can be reduced further by adjusting settings if necessary.
Small changes concerning balance, gameplay, or graphics.
Rename quality levels by typing in your own quality names in the mod settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Unlocks all Quality Modules, all quality tiers (Uncommon to Legendary), and the Recycler from the start of the game when playing with the Space Age DLC. The Recycler can be built on Nauvis, as all planetary and surface restrictions are removed. No other technologies or progression are affected.
Small changes concerning balance, gameplay, or graphics.
This fork only fixes issues with Factorio 2.0+ and may not add new features. "This is an updated version of "Laser Weapons" by Tybob12, Dragonwb and is based on version 0.4.0. The mod adds in 2 new laser weapons."
Mods introducing new content into the game.