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RTS-like scenario for Factorio. Player character is removed, all work must be done by bots. Fork of the already existing port of Brave New World by candidae, originally ported by Sladki and published by Omnifarious, now ported by wadsaek.
Scenarios, maps, and puzzles.
Three easy and direct recipes for refinery: Light Oil, Heavy Oil and Petroleum Gas. Maintains the proportion
Mods introducing new content into the game.
When mining an inserter, also mine an item it dropped on the ground before-hand. Miniloader support.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Addon spell pack for RPG PD Fork. Registers a large set of low-risk, UPS-safe, multiplayer-safe spells via runtime registration (mobility, support, utility conjures, capped summons, and optional light combat).
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
- Science packs now require catalyst to produce - Producing a science pack has a high chance to refund the catalyst - QuirkyCat Recycle may also produce slag - Support for BZlead and BZtin
Small changes concerning balance, gameplay, or graphics.
Balances flamethrowers. Flamethrowers deal considerably less damage, but will hit enemies much more reliably without dragging behind them. Fluid consumption is increased. Heavy and light oil give much better damage buffs. Everything is configurable, including range and firing arc size.
Small changes concerning balance, gameplay, or graphics.
Compatibility fixes for Plutonium Energy and Krastorio 2, with additional fixes for BZ mods if present
Small changes concerning balance, gameplay, or graphics.
Variations of hazard concrete and tinted concrete compatible with snow.
Small changes concerning balance, gameplay, or graphics.
Seeing healthbars until the heat death of the universe is not a fun alternative.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Trains for 5dim's mods We know that you loves trains so we are created more tiers of locomotives and wagons. This mod include: - 10 tiers of Locomotives, wagons and fluid wagons
Mods introducing new content into the game.
WIP version, trying to fix 2.0 issues. Have a nice evening at a warm campfire.
Mods introducing new content into the game.
Cheap Stone Ammo...? - Now with Settings! This Ammo was created for world/mods that have limited starting resources and making traditional Ammo is an issue. Ammo is purely made of stone ore. Does very very limited damage, but does a little knockback.. because why not it's stone right?
Mods introducing new content into the game.
Boosts most weapons and turrets to 50 range and improves the damage for turrets and ammo.
Small changes concerning balance, gameplay, or graphics.
This mod makes walls indestructible. Enemies bypass walls without destroying them to get to their destination. This wall can be used to craft a maze for enemies. The gate is still a target for enemies to destroy. Mod originally by hsp9513 I just updated it to version 2
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.