Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod enables running the game with both 248k and Py mods installed without conflicts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds zone-based permission system that overrides global group permissions in specific areas
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds the soundtrack of the game Enemy: Tempest Of Violence. 15 new outstanding musics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A mod that automatically attempts to migrate prototypes from older, non-supported formats. Intended for use as a temporary fix or diagnostic tool.
Small changes concerning balance, gameplay, or graphics.
Unlock the hidden potential in every stone. **Rare Earths - BRICS in Factorio SpaceAge (base)** is a foundational mod that introduces a new layer of industrial chemistry, challenging you to master catalytic processing and resource efficiency as you prepare for interplanetary expansion. Turn common rock into the cornerstone of a high-tech industrial empire. Master the art of geochemical analysis and acid leaching to produce high-purity Cerium Ox
Mods introducing new content into the game.
A mod to assist Lignumis and adds wooden Containers. And bigger wooden power poles.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Scales late-game recipes, HP, evolution, spoilage, and resources to make Factorio take ~100× longer while keeping vanilla balance.
Small changes concerning balance, gameplay, or graphics.
This mod dynamically adjusts the research speed and productivity based on the current count of online players. It allows to slow down or even stop the research in case none or only a few players are online.
Small changes concerning balance, gameplay, or graphics.
Helps dealing with train gridlocks due to oversending.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Randomly unresearches a technology, options for when this happens and how much you forget.
Small changes concerning balance, gameplay, or graphics.
Makes a craftable flag for us Glebanites, the Forever New Emblem, the Global Flag of Gleba. Does NOT require space age. All Glebas are welcome. :)
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod tweaks the speed of ZEarlyBots to always be the same, slow speed. This mitigates an issue with the base mod where, when the bots were out of power, their reduced speed appears to cause a round down to zero, causing them to get stuck.
Mods introducing new content into the game.