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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Before cargo can be dropped on Vulcanus, Fulgora and Gleba, new technologies must be researched (except for dropping construction bots.)
Small changes concerning balance, gameplay, or graphics.
Newly placed entities that support color assignment are given a random one when placed, if not preset (setting to change). Also allows changing the color to a random one via hotkey.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a productivity research for every recipe that supports productivity and does not already have one.
Small changes concerning balance, gameplay, or graphics.
Adds a machine that can be used to access the module slots of other machines.
Mods introducing new content into the game.
Adds a Navigation Beacon, which when placed on a Space Platform, will cause players to automatically chart their Remote View on planets that the nav beacon orbits. When placed on a planet, it simply acts as a strong radar.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds entities required for the clusterio universal edges plugin
Mods introducing new content into the game.
Sets your infinite research based on a circuit signal. Supports all infinite technologies including modded ones.
Mods introducing new content into the game.
Changes the order of animation frames so that the tank moves its tracks when turning on the spot.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds higher tiers of explosive biters in line with Schall Endgame Evolution
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Crack ammonia into water (ice). Meant to help simplify resource management on Aquilo.
Mods introducing new content into the game.
This mod contains and integrates HD textures for the quality entities of the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
Adds infinite technologies for all science packs (even modded) that do nothing, but may used for testing lab setup or some challenges.
Small changes concerning balance, gameplay, or graphics.
Allows Angel's valve thresholds to be configured dynamically using shortcuts, as well as other features. Based on the Valves mod, Flow Control and Advanced Fluid Handling. Does not add any new entities
Mods introducing new content into the game.