Just a modpack containing all the Yuoki mods to make turning them on easier.
Collections of mods with tweaks to make them work together.
Start with one of three item kits to jump start your Factorio experience. The kit can be selected in the mod config settings. You can also choose to start with a Spidertron, remote, and some logistics stuff for it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a scrap resource that can be recycled directly into basic components.
Mods introducing new content into the game.
This mod fixes a bug related to 'Early' in Robot World Continued Mod when using Robot World Continued Mod and Py Mod together. There are no special mode settings, etc. μ΄ λͺ¨λλ λ‘λ΄μλ컨ν°λ΄λ λͺ¨λμ νμ΄ λͺ¨λλ₯Ό κ°μ΄ μΌμ λ λ‘λ΄μλ컨ν°λ΄λ λͺ¨λμ 'Early'μ κ΄λ ¨λ λ²κ·Έλ₯Ό κ³ μΉλ λͺ¨λμ λλ€. νΉλ³ν λͺ¨λ μ€μ λ±μ μμ΅λλ€.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Science difficulty is increased massively for each tier of science. You will be looking at megabase scale production just to launch a single rocket. Good luck!
Small changes concerning balance, gameplay, or graphics.
Adds a fuel value to sulfur, petroleum production from sulfur, and nuclear sulfur
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds products and technologies for coffee and caffeine-related items. Coffee berries, coffee and caffeine can be consumed to gain temporary manual crafting and movement speed bonuses. Caffeine can also be used for other products, particularly for military applications.
Mods introducing new content into the game.
IBC with tweaks to stacksizes and storage capacity.
This mod adds components for circuits. Makes circuits more complex but they do not need the prevous circuits anymore. Compatible with AAI industry/Space Exploration
Mods introducing new content into the game.
Makes many stack sizes massively increased. Supports Bobs mods items. v1.2.7: Sodium Chlorate, Landfill, Landfill, Salt stack to 2,000. Rocket fuel, Nuclear fuel stack to 999,999. v1.2.6: Silver Zinc Batteries now stack to 999,999. v1.2.5: Lithium Chloride now stacks only to 2,000. v1.2.4: Rubber stacks to 999,999. Plutonium-239 stacks to 999,999.
Mods introducing new content into the game.
Vanilla friendly mod that adds 6 supplemental ores to the game. Core logic based on Leighzer's Morphite. Difference is that instead of introducing 1 ore, this introduces multiple. Each of the new ores can be processed into one of two of the other raw vanila resources.
Mods introducing new content into the game.
This mod adds an Assembly machine, furnace and more with a speed of 5x and x100 recipe for all recipes and more Required Mods: EzLib >= 0.1.3 Current maintainer: ZwerOxotnik
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Everything is done instantly using little electrical energy. 沑ζεΆδ½ζΆι΄
Mods introducing new content into the game.
Find out how your resources are distributed. What is it that is consuming all those resources? Use this to find out.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.