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A mod which adds new transport belts, underground pipes and substations. All categories are individually toggleable via mod settings. The transport belts were inspired by 'Ultimate Belts_Owoshima_And_Pankeko-Mod'. The longer underground pipes were inspired by 'DistancePlus'. The larger supply area substations were inspired by 'Advanced Substation'.
Mods introducing new content into the game.
WARNING: This is my first time dealing with mods in Factorio, so I'm deeply sorry if you encounter instability. Please report any errors, or lapses in functionality on this mod's discussion page. Thanks! Automatically builds ghosts which are around the player. This is a 2.0 port of the 'player-auto-build-2' mod which was originally a upgraded version of 'player-auto-build'.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds Basic Napalm Artillery shells to use with the Basic Artillery mod. Credit to MFerrari for making the original mod Napalm Artillery.
Mods introducing new content into the game.
Enemy spaceships attack space platforms. Build more turrets and produce swarms of your own ships for epic space battles.
Mods introducing new content into the game.
(en) What if demolishers could multiply — and even be raised by the player? (ja) もし、デモリッシャーが増えたら、育成可能だったら……あなたのそんな願いを叶えます。
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds heated water sources and various kinds of generators to convert geothermal energy into usable power.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Using the Omega Drill enables the mining of SE hard resource (e.g., iridium ore and naquium ore), and restores the module slots to 5.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Insert items into and extract items out of the space platform hub inventory from long range using provider hubs and requester hubs. The number of provider and requester hubs that can be built on the space platform is limited by the level of the tech researched.
Mods introducing new content into the game.
Mods introducing new content into the game.
Extension mod for Spidertron Weapon Loadout, allowing for up 9 additional, fully customizable Spidertron weapon loadouts.
Mods introducing new content into the game.
Gives construction and logistic robots infinite battery. Powered by Delta
Small changes concerning balance, gameplay, or graphics.
Your Rocket is bigger on the inside. Change payload capacity for your rockets! Change how expensive your rocket is! This mod is based on Acorn's Rocket Capacity mod, but I also thought that it's utter BS that I can't sent a sh*tton of belts into space, so I included that too. Also check out my other mods 'Bob and Loboty' and 'Robopub' :D
Small changes concerning balance, gameplay, or graphics.
Adds extremly fast Train and Cargo-wagon. Now with Fluid by Ostrei Also now: 0.17 ready
Mods introducing new content into the game.
Good luck guessing what this does based on the title, just gaze at the thumbnail.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
This mod enables dynamic naming of train stops, using the circuit signals.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.