Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Mofified version of the Repair turret mod for spaceage. locking it behind planet progression and planet obtained materials
Mods introducing new content into the game.
Travel to space platforms without needing to discard all of your blueprints, deconstruction planners, upgrade planners, or blueprint books. Optional settings to allow entire inventory
Small changes concerning balance, gameplay, or graphics.
This mod allows you to Increase the amount of item stacks. Este mod permite que você Aumente a quantidade de pilha de item (stack)...
Mods introducing new content into the game.
Allows selecting the quality of rocket parts, higher quality parts will increase rocket progress more.
Small changes concerning balance, gameplay, or graphics.
Allows the player to jump in a recycler. Put quality modules in them and go gamble your life away towards a legendary life!
Mods introducing new content into the game.
Translations for other mods.
Makes cheat_mode more like Minecraft Creative Mode, to make testing builds easier.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fork of Intercontinental Rocketry Settings allow you to specify the how many copies of each planet you want (up to 20 copies of the original planet) Also includes support for some modded planets (for additional mod support please open a discussion) Sales pitch - Every planet in Space Age, generates additional subplanets, allowing you to start fresh with any planet at any time.
Mods introducing new content into the game.
Adds "DEAL WITH IT" sunglasses to the Spidertron (Sunglasses 3D model is CC-BY-4.0 from user BitGem on SketchFab)
Small changes concerning balance, gameplay, or graphics.
Simplifies early game on gleba by introducing slower biochamber which do not require nutrients to run
Small changes concerning balance, gameplay, or graphics.
Rocket parts are now made in an assembler. Also adds several other options to change how rocket parts and rockets are made.
Mods introducing new content into the game.
This mod adds plated flooring with a high movement bonus and a heavy industrial feel.
Mods introducing new content into the game.
Mods introducing new content into the game.
Brings Gleba's terrifying pentapod enemies to Nauvis! Pentapod colonies spawn naturally and respond to pollution just like biter nests. Watch out for Stompers, Strafers, and Wrigglers attacking your factory!
Mods introducing new content into the game.
Bigger, better, and more dense Personal Battery for your Power Armor!
Mods introducing new content into the game.
Reverts vehicle burner types to vanilla and allows the usage of K2 vehicle fuels in most things. K2 Spaced Out compatible.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes alien units drop alien ore that can be smelted into alien metal, which can be used for all sorts of alien empowered items.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.