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Draw a rectangle with your mouse, and get a pixel-perfect daytime screenshot every time.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rebalance of bob's beacons, so they have bigger radius, more module slots, but lesser combined effect of many beacons on one machine. inspired by mod Beacon Rebalance by wretlaw120
Small changes concerning balance, gameplay, or graphics.
Reduces the cost of logistics items like belts, underground belts and splitters. Includes a configurable multiplier in the mod settings up to 10x. Supports Space Age.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows Krastorio 2 atmospheric condenser to work on Maraxsis by adjusting pressure requirements to 10+ hPa (instead of exact surface conditions). Fixes compatibility between K2 and Maraxsis mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Changes the stack size of Processing unit (blue circuit) to 200 to match other vanilla circuit stacks.
Small changes concerning balance, gameplay, or graphics.
Automatically sorts manually placed slots of a logistic section into planet rows.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Original by GNeutrality. Super-lightweight access to hidden creative items in freeplay. Adds an infinity pipe to the player's starting items and/or adds a recipe to craft them for free.
Mods introducing new content into the game.
添加一个无限弹药箱,可自动为周围的炮塔装填弹药。 使用方法: 1. 合成“无限弹药自动装载机”(配方:1个铁板,开局可用)。 2. 放置在炮塔附近(默认半径500格)。 3. 将弹药放入箱子,它会自动分配给范围内的机枪炮塔、火焰炮塔等。 注意:激光炮塔不消耗弹药,不会被服务。
Mods introducing new content into the game.
This mod gives special cubes which cannot be crafted but are input and output of multiple items recipes. Cubium graphics taken from Cubium mod by ZDK, 2025. Inspired by mod Ultracube: Age of Cube by grandseiken.
Scenarios, maps, and puzzles.
Optionnal short song pack loaded by Preceti's Music Experiment - Does nothing by itself
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod revisits the early game of Factorio and pushes the electrification a bit further back by extending the Burner-Stage and inserting a new stage: Steam-Stage (buildings will be powered by steam).
Mods introducing new content into the game.
Adds spells, mana, spirit, magic. (+10 fancy spells with customization) (Currently, the mod isn't so stable for multiplayer) Author: OwnlyMe Modified by ZwerOxotnik Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Mods introducing new content into the game.
An extension to Angel's Smelting. Adds a tiered Alloy Mixer for mixing molten metals into alloys directly and the ability to remelt metal plates back into molten liquids. Supports Bob's Mods, MadClown01's Processing, and SeaBlock.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds cargo wagons and locomotives Yuoki-Railroads themed.
Mods introducing new content into the game.
Fire a grapple, if it finds a suitable location near the target position the player will be pulled to that location. Can be used to jump over buildings and cross water. If used with the Space Exploration, it can be used to pull yourself back to your space station if you fall off.
Mods introducing new content into the game.