Trending mods

LPMF (localización para mods de Factorio)


Este mod de localización español para mods de Factorio (This Spanish localization mod for Factorio mods). Mods traducidos: 2

Tweaks
4 years ago
0.17
9

lins-tweaks


some random tweaks

Tweaks
4 years ago
0.17
4

BkpF-Packing

by lukemel

Adds crates and a better way to do barrels of fluids.

Content
4 years ago
0.17
5
Logistics

Mega Research


Add technology research to help testing production and consumption of science packs when building a mega base of at least 1000 science per minute. After the rocket launch, if you decide to build a mega base, this mod will provide the individual science pack research so you can test each science pack factory as you build, instead of waiting for all factories to be ready to use the infinity research. No bonus or items are rewarded after each research, it only provides means to test production and consumption of science packs.

Utilities
3 years ago
0.17 - 0.18
10

Cursed Realistic Construction

by L0771

This mod changes how build in the game. The initial construction (building from vanilla) build the foundation for the building, you need the rest of resources to finish the construction. It works like the games where villagers need to carry all items to build.

3 years ago
0.17
5

Amator Phasma's Modpack


This a meta package for all my mods.

Mod packs
3 years ago
0.17 - 0.18
12

Mixed Modules


Mix all different modules. Mix 3 into one . Mix 2 into 1. Some of them have productivity module limitation

Content
4 years ago
0.16 - 0.17
6
Manufacturing

Finite Water - Fresh water is rare


Fresh water is like oil. You can research an offshore pump later in the game, but you have to desalinize the water.

Content
3 years ago
0.16 - 0.18
9
Environment

Wind Turbines

by OwnlyMe

Animated wind turbines that turn into wind direction

Content
3 years ago
0.17 - 0.18
50
Power

Miniloader_Alex


only useful for me

Content
3 years ago
0.17
4
Transportation

MaxelDel's Efficiency Module Balance


Rebalances efficiency modules to be viable at all levels, in assemblers or beacons. Changes: Lv.1 Consumption -40% Pollution -20% Lv.2 Consumption -60% Pollution -30% Lv.3 Consumption -100% Pollution -50%

Tweaks
4 years ago
0.17
7

Methane processing

by Pithlit

Provides alternative methods of Plastic and Battery production based on methane instead of oil. Methane can be created from water and carbon dioxide.

Content
4 years ago
0.15 - 0.17
11
Fluids

BkpF-Zoning

by lukemel

Zone claims, sub forces, and multiple research streams.

4 years ago
0.17
5

Blimp

by ElAdamo

The Templar march.

Content
3 years ago
0.17
7
Transportation
4 years ago
0.17
7

The Blueprint Lab - Credomane


Enter your lab to design your blueprints.

4 years ago
0.17
7

Scrap Smelting


Dump your obsolete early-game items into a smelter to get your precious resources back.

Content
3 years ago
0.17
5
Manufacturing

Layerd Belts


Adds underground belt layering. !!!!NOW USES FACTORIO EXTENDED PLUS FOR HIGHER BELT TIERS!!!!

Content
4 years ago
0.16 - 0.17
7
Logistics

Ader's Changes for mods


Change some mods configuration and recipes.

Tweaks
3 years ago
0.17
4

Scotts Logistics


Help get your factory started with some drones! An early (but awful) alternative to robots. Introduces several intermediate tier logistics items (and a few non-logistics items) to bridge the gap between mid game and end game items.

Content
3 years ago
0.16 - 0.17
6
Logistics