Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An example of how to read input signals and set custom output values for them.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Mods introducing new content into the game.
Compresses resources to allow for massively bulk storage. This will eventually look like type specific warehouses without an insertion performance penalty. icons created by Freepik - JunGSa
Mods introducing new content into the game.
This mod adds 4 new tiers of fusion reactor for boost your power production.
Mods introducing new content into the game.
It gets lonely on the planet when everything wants to kill you. At least these feline friends will keep you company. Credits to Danielv123 for the artwork and sounds
Small changes concerning balance, gameplay, or graphics.
Replaces the engineer with Nepgear. Character selection mod compatible.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A combinator that can let you react to upcoming CMEs with circuitry. Outputs the time and power of the next CME on a surface.
Small changes concerning balance, gameplay, or graphics.
Adds a few inserters with longer reach. Adds armoured inserters that are more durable, designed for feeding ammo to turrets. Adds several series of integrated inserters that are equivalent to putting speed modules in them! Can be individually enabled through options. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Get infinite raw resources from bees. Breed and use genetic mutation to create massive insect swarms. Production lines start from honey larvae, and slowly become ores. The mod is designed to be very dynamic, and it will search for all ores in your mod list. Graphics from kaueNP
Mods introducing new content into the game.
Check what your circuits are up to, by showing wire signals over programmable speakers
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
PvP version of Robot Army. Original mod by Kyranzor and modified by Skorpyo
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Intermediate recipes are replaced with smaller components. End products require many intermediate components. Larger machines are provided to accommodate the increased number of inputs.
Large total conversion mods.
A rebalance of RFP with other mods. Supports K2, SE, K2+SE. At least one optional dependecy should be installed for this mod to do anything.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.