Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Changes the texture of coal to a lighter one (variants) for better readability on Vulcan (without changing the icon)
Small changes concerning balance, gameplay, or graphics.
Relocate the shipwreck and player spawn position alongside with it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Creates item sprite variations for all items so you can watch individual iron plates move through the factory
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes the space science flask from a conical flask to the new florence flask added in space age. Actually, is it flask or beaker?
Small changes concerning balance, gameplay, or graphics.
Allows one to quickly load and unload different ammo types without having to fiddle with inventory items.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Replaces the default science pack icons with Necoarc and other silly memes
Small changes concerning balance, gameplay, or graphics.
Lightweight mod to add a recipe for producing Sulfur from Sulfuric Acid directly
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
A pure quality of life modpack for Factorio, such as monitoring, visualizers, calculators, GUI-related changes, and task managements.
Collections of mods with tweaks to make them work together.
Holmium plate is made from crushed holmium instead of holmium solution. You can use quality holmium ore to make quality holmium plates.
Small changes concerning balance, gameplay, or graphics.
Sets game speed to 0.25 when no players are connected, and 1.0 when players join.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fish breeding require only agricultural science
Mods introducing new content into the game.
Hide recipe and technology cliff explosives. Does not affect already created items.
Small changes concerning balance, gameplay, or graphics.
Adds a configurable, lategame fusion fuel with extreme acceleration and speed. A fork of Phnod's original mod.
Mods introducing new content into the game.
Control the spoiling rate of agriculture science packs. Default is 25% of vanilla spoiling rate, configurable from 1% to 1000%.
Mods introducing new content into the game.