Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds a shortcut that can calculate the required amount of krastorio air purifiers for a selection.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Addon spell pack for RPG PD Fork. Registers a large set of low-risk, UPS-safe, multiplayer-safe spells via runtime registration (mobility, support, utility conjures, capped summons, and optional light combat).
Mods introducing new content into the game.
Tidies unsorted menu items and provides settings to organize factoriopedia menu groups.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Configurable fade away times for various corpse entities (like biters, tree stumps, destroyed buildings).
Small changes concerning balance, gameplay, or graphics.
DEPRECATED, please use LOADER UTILS instead Loaders can be selected and changed to have lane-specific filters. Does not add loaders, another mod must be used to add them. Requested by Sunrosa on Discord.
Small changes concerning balance, gameplay, or graphics.
Makes personal logistic requests and trash collection happen instantly
Small changes concerning balance, gameplay, or graphics.
CNC Skinned Mining Drones with the original mining depot. This is an edit of the reskin mod by AivanF.
Small changes concerning balance, gameplay, or graphics.
Makes simple requester/buffer/active provider chests available from simple tech (or primative in startup settings)
Small changes concerning balance, gameplay, or graphics.
Modify all underground conveyor belts, allowing you to increase their size, making it easy to plan your base in the future. including 3 new "Pipe to ground"
Small changes concerning balance, gameplay, or graphics.
This mod allows you to decrease time and material requirements for recipe fabrication.
Small changes concerning balance, gameplay, or graphics.
Smoothes out fluid-using recipes, making them proportionally take less time, use fewer resources, and create fewer products.
Small changes concerning balance, gameplay, or graphics.
Use logistic robots to transport fluids directly from tank to tank without any need for barreling.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Speeds up rocket silo animation by 8X (mod default, can be change in starup options). Should now support mod silos. Fork of Grandpa_Pit's mod. https://mods.factorio.com/mod/faster-rocket-silo-animation
Small changes concerning balance, gameplay, or graphics.
A mod that turns leftover iron ore into burnable iron dust and briquettes.
Mods introducing new content into the game.
Disallows quality modules in recyclers, leaving quality production chains as the only way to make higher-quality items. An optional setting buffs the effect of quality to compensate.
Small changes concerning balance, gameplay, or graphics.
This mod just adds a variety of new processed parts, including gears, wires, sticks and beams for each ore in More Ores. Used as dependency for mods.
Mods introducing new content into the game.
Allows melting copper, iron and steel plates back into molten metal using the foundry. Requires 'Molten recycling' technology research.
Mods introducing new content into the game.
Completely removes generation and spawning of Snappers, so you can have just the graphics. This is intended to be used with Rampant and is pointless on its own.
Small changes concerning balance, gameplay, or graphics.
Tiny mod that adds a spent result to Blukubeine (Lily's Cubeine Technologies)
Small changes concerning balance, gameplay, or graphics.