Changes Artillery Cannon sounds to have more volume and distant sounds.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds colored hazard concrete and rectangular marker tools to allow easy factory planning.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds ability to pack Bob's Electronics components for more realistic and convenient distribution.
Mods introducing new content into the game.
Mods introducing new content into the game.
[OUTDATED] Look for Teleportation_Redux by Silari. Devices for the teleportation. Techs for mid- and late-game. You can teleport either to the special beacons or as far as you see (also usable in zoom-ro-world mapview). You can also use Telelogistics part after both enabling it through the in-game mod settings menu and researching the technology. Just place a Teleprovider, press R on it and select a destination Beacon. Need feedback about telelogistics energy cost.
Mods introducing new content into the game.
Add some option to control the changing that Space Exploration do to vanilla game, that something make conflict with other mods or player's style.
This is a small mod that adds electric cars and tanks (thats needs batteries) and a charging station. Vanilla and Bob's batteries have now a fuel value, if these are depleted you can recharge them at a charging station.
Moves up the weapons/armor GUI to match the shortcut bars. Does not do it automatically, changes via a startup setting.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod has been created for a project exploring the map's border in the west using spidertrons.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reupload of darkfrei's BurnerOffshorePump mod, compatible with Factorio version 1.1 Original mod: [Burner Offshore Pump](https://mods.factorio.com/mod/BurnerOffshorePump)
Mods that use the BGM of Mental Omega and some of the sounds. If the author of Mental Omega is dissatisfied with this mod, please let me know and I will delete it. I like Mental Omega and its sound,but I don't want to make Mentalmeisters angry. 使用Mental Omega的BGM和一些声音的Mod。 如果Mental Omega的作者对这个mod不满意,请告诉我,我会删除它。 我喜欢Mental Omega及其声音,但我不想让Mentalmeisters生气。
Small changes concerning balance, gameplay, or graphics.
Gives you the bare minimum to complete the game and disables hand crafting
Small changes concerning balance, gameplay, or graphics.
Helps you with renaming Stations, Entitys which support Backer Names, write Chat Messages or create Map Tags.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes cheat_mode more like Minecraft Creative Mode, to make testing builds easier.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You can change the skin of the construction/logistic robot to a servo-Skull from Warhammer 40K.
Mods introducing new content into the game.
No player inventory items are lost when using emergency burn.
Mods introducing new content into the game.