Gun, Flame, Shotgun turret pods in equipment. They consume both ammo and electricity.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Replaces the sound of pyanodons local radars with vanilla radar sounds.
Small changes concerning balance, gameplay, or graphics.
The resources are located underground and are not visible. The whole map has several ores but you have to mine to know what it is.
Mods introducing new content into the game.
Changes the base texture of the ingame coin to look like the Nilaus coin and be usable as a signal
Small changes concerning balance, gameplay, or graphics.
Changes the color of the pollution & nests for easier visibility on the map.
Small changes concerning balance, gameplay, or graphics.
Restores borders to alert icons, added custom settings for Scale, Offset and Icons.
Small changes concerning balance, gameplay, or graphics.
Spawners may drop Kervran stones, a rare item that can be used for resource generation.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Roboports automatically place and upgrade concrete and landfill within their reach. Quick and dirty fork to fix raw entities crashing
Mods introducing new content into the game.
You only have one life. Once you die your character wont respawn. Similar to Minecraft hardcore.
Small changes concerning balance, gameplay, or graphics.
Shows chunk and tile grids around the player. Designed for radar placement where its chunk location is important, and for OCD players who want to achieve perfect blueprint alignments. (Locale: English, Deutsch, æ£é«”ä¸æ–‡)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
This mod gives Expanded Rocket Payloads Continued the AngelBob treatment. patched By quindao to run on factorio version 1.1
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
the space exp portion is for 6.0 and above WARNING! compressed fluids/high-pressure fluids mod DOES NOT WORK with this mod because I have my own compression ratios. You can change them in the settings but I strongly recommend that you don't due to messing up balancing. This mod decreases the total number of assembly machines needed in megabases by creating x10, x100, x500, and x1000 variants of most of the recipes. This mod is still under work with more mod integration and other things to come.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.