Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Adds a minimum size for the equipment grid so it is always visible with custom GUI scale.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small tweak to rocketsilos to allow for perfekt 1K SPM with only one silo, by adjusting its crafting speed up by 10%
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod extends the existent linked belts mod by Darkfrei and adds the two higher tiers of belts from K2, and the standard space belts from SE. Darkfrei, if you see this, feel free to copy all this into your mod.
Mods introducing new content into the game.
Alters the recipe unlock for Bio Industries' Bio Boiler to be unlocked earlier in a playthrough.
Small changes concerning balance, gameplay, or graphics.
Adds mod settings to make infinity chests more user friendly, adjust inventory size, enhance compatibility with mods that add damage types, adjust graphics, add logistic infinity chests, higher quality shadows, and higher quality mipmaps. Compatible with the Advanced infinity chest mod. More screenshots available on the homepage/mod portal.
Mods introducing new content into the game.
Resource Spawner Overhaul locale translations for Japanese
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A quality of life helper for the quality of life filter helper mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.