Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Logistic System and Kovarex Enrichment Process will only require red, green and blue science packs (This can be disabled in Mod Settings) Small tree collisions and more light in the dark. 2026/02 - Added Tech-Check for Addon compatibility 2025/01 - Updated for Space Age and added Support for Vanilla - Added option to disable sciences changes in Mod Settings
Small changes concerning balance, gameplay, or graphics.
This mod lets you burn things made out of wood. Small Electric Poles and Wooden Chests are made out of wood. Wood burns. With this mod they can be "recycled" as fuel in burners as it was the case prior to Factorio Version 0.17. 0.75MJ for a power pole 3MJ per chest
Small changes concerning balance, gameplay, or graphics.
Allows you to set a desired hand crafting multiplier for your player.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A collection of mainly weapons and turrets to provide more options of defence and offence.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Adds buildings that automatically collect items on ground. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
OneWire is a mod that attempts to eliminate wire spaghetti. It restricts newly placed power poles to have a single connection and therefore keeping your factory's power lines tidy. It does not restrict you from making any type of manual connection you like, such as connecting two different networks of power poles. Check out my other more comprehensive mod for enforcing a minimum spanning tree: MinimalWire
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds 5 furnaces whose crafting speed depends on the transport-belt speed * 3. Energy consumption and pollution is appropriate. In the settings, you can increase energy consumption. Сan work with other mods for example angelssmelting, bobplates, PY, IndustrialRevolution. fixed bad code and angelssmelting. added Bio Industries stuff. please report bugs or ideas. Language en, ru, de, fi, pt-BR.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds friends - now to Factorio 2.0 WORK IN PROGRESS - crashes may occur - use with caution !
Mods introducing new content into the game.
Adds a few more realistic and interesting oil processing steps (Works with Flare Stack and/or Gas Works, but is balanced without them)
Mods introducing new content into the game.
Fixes MK electric furnaces to support Space-exploration's kiln recipes and applies the Vanilla's lab inputs to all 5Dims MK labs for proper research functionality.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Supports many of the scripted mechanics in PyAE, such as dig site and automated smart farm.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Spaghetorio is a Factorio mod that trades efficiency for glorious complexity, introducing new items, fluids, buildings and science packs to create absurdly intricate production chains. Currently in early alpha with players just reaching orbit, the mod is open for feedback to help tune balance.
Large total conversion mods.
Opinionated tweaks to Cybersyn Network Content Reader.
Small changes concerning balance, gameplay, or graphics.