Adds functionality for locomotives to use fluids as fuel. This mod does not add any locomoties on its own but enables other mods to do so. This mod is a version of the original mod which is not deprecated, original one was deprecated for no reason.
Lua libraries for use by other mods and submods that are parts of a larger mod.
For PwerPoles haters!!! Large Power Pole that spans over 64x64, With Cheap recipe.
Mods introducing new content into the game.
Greater Storage, Greater Connectivity. Original by Styxy. Updated for 1.1 by Sil3ntSt0rm
Mods introducing new content into the game.
This mod adds a button that will put a landfill tile under every entity if you have a blueprint in hand. Supports Dectorio and Platforms landfill tiles! Very useful for complex reactor setups and blueprinting rail.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Infinite researchs for OD27 fork of 5Dim's mod Include some of infinity technologies and other new technolgies
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Original Author: Aephiex. Adds 2x2, 3x3, and 4x4 version for all vanilla chests. They each have x8, x27, and x64 storage.
Mods introducing new content into the game.
Nests absorbing pollution causes evolution to increase instead of when it is produced. An improvement to vanilla pollution evolution behaviour. Default values are balanced to allow you to turn vanilla pollution evolution factor off without changing difficulty but everything is Qonfigurable. Doesn't impact UPS. /ngevolution to see evolution factor
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Large total conversion mods.
Collections of mods with tweaks to make them work together.
Upgrade your electrical network by hiding all the wires underground! The new type of poles can be placed even under factory objects, which will save a lot of space and time. Underground poles completely repeat the middle and large poles, as well as the substation.
Mods introducing new content into the game.
Use chemical plants to create all sciences, except space, using the same resources.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod has been created for a project exploring the map's border in the west using spidertrons.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Strong Pistol with low firing rate (good for saving ammo). Now updated for Factorio 1.1
A set of multiplayer tools useful for pointing out locations on the map to other players.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Sets custom underground belt length based on belt speed. Pipe lengths set to single value.
Small changes concerning balance, gameplay, or graphics.