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Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Alternative Factorio, slightly changed rules Mass storage building, substations have a large supply area, more use for wood, charcoal recipe, sulfur gained from crude oil instead of gas.
Mods introducing new content into the game.
Randomly plays sounds of your choice. Great for trolling. Destruction alert, discord ping, realistic knocking, smoke alarm chirp, whispering. Customizeable timings.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
The mod allows you to automatically place ghost tiles under buildings and on any surface. You can flexibly customize what type of ground coverage will be under what types of buildings, using a constant combinator.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A collection of mods for a group playthrough, includes some overhauls, updated/changed graphics, and upgraded machines
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a darker version of the vanilla science packs, such that you need to research both the vanilla pack and dark pack to fulfill a research. Makes the game more challenging. If a science has surface conditions, those are inherited.
Mods introducing new content into the game.
Forked from SLywnow's version. Fixes receivers not working on modded planets. For personal use. Feel free to download but I take no credit/responsibility. Not backwards compatible with the original.
Mods introducing new content into the game.
Increases the default base temperature of the Heating Tower.
Mods introducing new content into the game.
Adds lightnings to all planets. Affected planets can be changed in settings.
Small changes concerning balance, gameplay, or graphics.
This mod allows you to adjust power density and weights, energy capacities,neighbor bonuses and power for nuclear-related items and reactors. It add some gameplay add-on too.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Yet another science conversion mod, focuses on enabling you to do early stress-testing of in-progress megabases
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Balance and compatibility fixes. I publish it to play with other people, but feel free to use if you prefer similar play style: feeling powerful but not cheaty easy, and when different mods are linked like a single overhaul mod. Check mod homepage to see main changes, and see the dependencies for compatible mods.
Small changes concerning balance, gameplay, or graphics.