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Multiplies pump speed by a configurable decimal number. Also effects offshore pumps and modded pumps.
Small changes concerning balance, gameplay, or graphics.
Enables storage and fluid capacity scaling for quality wagons.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Limit train speeds in specific signal blocks with configurable settings.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
I hate Gleba as much as Leftn (whom I stole this mod from) hates it, but the recepies where to expensive for me, so I made them cheaper. Original mod by Leftn, I just edited the recipies for my lazy ass
Small changes concerning balance, gameplay, or graphics.
compatible with quality and/or elevated rails simpler recipes less items less headeach optimized better character stats machines faster but more power consumption more power generation but more fuel consumption less weapons but more powerful simpler oil recipe infinite research has linear cost augmentation 3 levels of quality : normal, rare , and legendary most recipes ingredients are multiple of 4 so recyclers return exact number
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Speed up inserters and loaders based on startup settings. Compatible with Bob's Inserters and Vanilla Revise V2.
Small changes concerning balance, gameplay, or graphics.
Place Color Coded Pipes the same way you'd place textplates
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Displays signals as progressbar for current and desired quantities. Can be used to check throughput at specific locations in the factory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes every item spoil down into another item. Like iron plate -> iron ore
Scenarios, maps, and puzzles.