This mod reshapes the steps of nuclear processing to be more complex and realistic. Introducing 3 new types of nuclear reactors emulating the different power plants in real life, plus new elements of the periodic table to generate nuclear fuel and later, with nuclear wastes, powerful weapons.
Mods introducing new content into the game.
Adds a new train station (Dispatcher) that dispatches waiting trains to a station when a dispatch virtual signal is received (target station ID is provided via the signal).
Mods introducing new content into the game.
Mods introducing new content into the game.
Change the colours of inserters and assemblers to match belt tiers. Idea from https://forums.factorio.com/viewtopic.php?f=15&t=44975
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Graphics overlay for Angel's entities so each tier is identified by color. Original graphics are all created by Arch666Angel, modified with permission.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Scenarios, maps, and puzzles.
Deadlocks Stacking For Missing Things Adds missing things I find during my multiplayer play through with friends.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Let your ore resources regenerate over time, while still being capable of depleting.
Mods introducing new content into the game.
Barrels need to be cleaned with Steam or Water before using them again.
Mods introducing new content into the game.
Mods introducing new content into the game.
Removes long handed inserters from technologies and crafting.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.