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Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enables alternate ways of getting promethium, or just removes it outright. Highly customisable!
Small changes concerning balance, gameplay, or graphics.
One Turret, Any Ammo. (bullets, flamethrowers, rockets, cannons, railguns, shotguns, capsules/grenades)
Mods introducing new content into the game.
A mod that adds a large roboport and charging station into Factorio 2.0. All credits go to original dev and creators (raiguard, Krastor and Linver) because code and graphics come from Krastorio 2. Adapted from mod by Tarckmhog
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!
Mods introducing new content into the game.
Freeze your goodies to store them fresh. Simply add ice and you're done, no strings attached
Small changes concerning balance, gameplay, or graphics.
Adds starting armour and robots. Armour is limited and solar powered to avoid being overpowered
Mods introducing new content into the game.
Disables the annoying pentapod egg spoilage mechanics, and adds a recipe for abiogenetic pentapod egg creation. If you want to keep no-enemies off, but don't want to deal with pentapod eggs, this is for you.
Small changes concerning balance, gameplay, or graphics.
Increases artillery shell stack size and reverts Space Age Artillery Shell recipe changes
Small changes concerning balance, gameplay, or graphics.
Made-for-fun mod that adds "placeable-off-grid" flag to every entity in the game.
Large total conversion mods.
Explore in the new Islands-world, world of many small islands.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Spectate another player in multiplayer games by creating a viewport that follows them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows oxide asteroid chunks to be processed into stone, as rock is mostly made out of silica or silicon di(oxide). From the oxide asteroid crushing recipe, and it's advanced counterpart, we know that these asteroids are mostly made out of calcite (CaCO3) and ice (H2O). This mod adds some (a configurable amount) stone (SiO2). !!Yields of all outputs can be changed in mod settings!! Chuck me an email if there are any bugs or if you have an idea for a feature
Small changes concerning balance, gameplay, or graphics.
Forked! Small buff to tank to double health and increase energy per hit to avoid getting stuck on rocks at low speed.
Small changes concerning balance, gameplay, or graphics.
Buffs bots, but forces an all-game embargo on logistic networks.
Small changes concerning balance, gameplay, or graphics.
Automatically mine and builds ghost and fill requests when pipette is used
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.