Found 65 mods

VehicleSnap

by Zaflis
Smoothly snaps movement angle when driving cars or tanks.
a day ago
0.13 - 0.18
149910

Crawler

Exploring vehicle with big hull
a day ago
0.17 - 0.18
1499

Factorio Blink

Keybinds to teleport a certain direction, much like the Mage Blink spell in WOW.
5 days ago
0.16 - 0.18
482

Grappling Gun

Fire a grapple, if it finds a suitable location near the target position the player will be pulled to that location. Can be used to jump over buildings and cross water. If used with the Space Exploration, it can be used to pull yourself back to your space station if you fall off.
8 days ago
0.17 - 0.18
37427

Hover Car [0.17]

A hovering car to quickly traverse rough terrain. Ported for 0.17 support.
9 days ago
0.17
59

Cities Of Earth

by hyspeed
This mod presents a list of Cities to spawn on Earth. Each city may be a team (non-hostile). Resources are generated at each spawn. Players may also teleport to other players.
9 days ago
0.16 - 0.18
1435

Noxys Swimming

by _Noxy_
Allows you to "Swim" through water.
10 days ago
0.16 - 0.18
11266

Gizmos Car Keys (improved)

by Pi-C
Tired of running to your vehicle? Then let it come to you! This mod is based on "Gizmos Car Keys" by aodgizmo. It should work with most modded vehicles (except trains and trains in disguise) -- not just cars.
12 days ago
0.17 - 0.18
2858

Hover Car [0.18]

A hovering car to quickly traverse rough terrain. Support for 0.17 and 0.18.
13 days ago
0.17 - 0.18
5504

Heavy Truck

Adds an armored, heavy truck to the game that can carry a lot of cargo at the expense of a lot of fuel.
15 days ago
0.17 - 0.18
4400

Extended Range

Longer range versions of all underground belts and the underground pipe.
17 days ago
0.13 - 0.18
3172

Autodrive

by Pi-C
Car equipment for train avoidance, logistic network integration, circuit network connectivity, fuel refill, ammo reload, radio control, enemy targeting, and gate control.
17 days ago
0.17 - 0.18
4024

Teleportation_Redux

by Silari
Devices for the teleportation. Techs for mid- and late-game. You can teleport either to the special beacons or as far as you see (also usable in zoom-to-world mapview). You can also use Telelogistics part after both enabling it through the in-game mod settings menu and researching the technology. Just place a Teleprovider, press R on it and select a destination Beacon. Need feedback about telelogistics energy cost. Original by Apriori, updated to 0.17 by Silari.
21 days ago
0.17 - 0.18
4100

FactorioExtended-Transport

For your transporting needs, FE-Transport is here to bring your more belts, inserters, and fluid options!
a month ago
0.13 - 0.18
23736

RitnTeleportation

by Ritn
Teleportation system between world. To be played in multiplayer (server). --- Système de téléportation entre monde. Pour être jouer en multijoueur (serveur).
a month ago
0.17 - 0.18
295

OSHA Safety

Make your base OSHA Safe by using these new concrete tiles
a month ago
0.15 - 0.18
1607

RailPowerSystem

by Hermios
Connect rails to electric and signals circuits, and use electric trains
a month ago
0.14 - 0.18
17185

Electric Vehicles: Reborn

Electric vehicles running on battery energy. Based on mknejp's Electric Vehicles mod.
a month ago
0.16 - 0.18
8301

Better Cargo Planes

This mod aims to improve the Cargo Plane from the Aircraft mod by adding an Equipment Grid as well as two upgraded versions of the Cargo Plane. It's designed to be as faithful to the basegame and Aircraft as possible
a month ago
0.17 - 0.18
6786