Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
You've crashlanded on an alien planet, left with nothing but a smoldering wreck of your ship and Carl, your trusty prototype Spidertron companion. Use your ingenuity and researching prowess to improve him and your factory!
Adds robotic voice sample for the programmable speaker.
Mods introducing new content into the game.
This mod is a scenario that overhauls multiplayer merging Brave New World and OARC for an awesome single player / multiplayer game. There are many notable additions and stability changes. This mod supports for Krastorio2, Space Block, Sea Block, Alien modules, Freight Forwarding, DangOreus, Ender Linked Chests, Scrap Resources, many remote modifications to these mods to improve gameplay. Much thanks to OARC and Canidae/Omnifarious - authors of the original OARC and Brave New World.
Scenarios, maps, and puzzles.
Powerful: 1, Craft divided five parts 2. Craft one immediately Useful: 1. Auto place pole 2. Auto place wall 3. Enable loader 4. Enable limited chest ( manufacturing warehouse ) Simplify the difficulty: 1. Increase character distance 2. Increase worker robot speed 3. Increase inserter stack size 4. Remove night 5. Remove empty barrel 6. Remove technology formula Not cheating, better than cheating: 1. Auto turret firearm
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A starter kit with a small modular armor with a small fusion reactor, night vision, exoskeleton, 2 roboports and 50 fusion construction robots.
Small changes concerning balance, gameplay, or graphics.
Logistic robots are available from the start. Adds a new tier of "steam-powered" robots for the early game, and several new tiers for later.
Mods introducing new content into the game.
Mods introducing new content into the game.
Large total conversion mods.
Makes companions weaker in early game and adds progression. Can be used with either original Companion drones or Companion Drones (fork).
Small changes concerning balance, gameplay, or graphics.
You are in relative control of a spacecraft equipped with a warp drive that distorts the shape of the space-time continuum and may travel at speeds greater than that of light by many orders of magnitude. Jump from planet to planet and extract most resources you can to rebuild you ship. Each planet is unique with its own challenges, and you can stay limited time on it, until spaceship warps toward another world.
Large total conversion mods.
To Infinity and Beyond! Compatibility mod with EI over SE. Play EI on ground, gather resources sending mining satellites, build spaceship, and set sail to the galaxy progressing with Space Exploration.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Reduce amount of fluids stored in Space Exploration's buildings.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Search for information about machines, materials, recipes, and technology in a clean, easy-to-use interface. Similar to FNEI and What is it Really Used For.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds belt compression for intermediate products introduced in Pyanodons Coal Processing, Pyanodons Fusion Energy, Pyanodons HighTech, Pyanodons Petroleum Handling, Pyanodons Raw Ores, Pyanodons Alien Life and Pyanodons Alternative Energy.
Mods introducing new content into the game.
Enhances the cursor with a variety of tools and shortcuts. Smarter pipette, quick crafting, automatic ghost cursor, and related items scrolling.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.