This mod turns the planet into a snowy rocky place.
Required mods:
Alien Biomes Mod
This is an slightly altered version of the Desert Planet mod from Pithlit. Which modifies the Alien Biomes mod.
I edited the data-updates.lua to include all the separate biomes. So it is easy to select which ones you want in the game. I am no programmer so you have to do it manually in the files. If you want to change the biomes which spawn ingame:
- Open data-updates.lua
- For all the biomes you WANT IN the game, comment out the biome by placing -- in front of the row.
- Save and zip it again
Big thanks to Earendel for the alien biomes mod and Pithlit for the desert mod as great example to disable biomes.
Tip:
You can use the No Lakes also made by Pithlit to have no lakes*.
*Angels infinite disables groundwater and lithia water spawns and the waterpump technology. If you have Bob and Angels mods:
- in AppData\Roaming\Factorio\mods\angelsrefining_0.7.16\prototypes\refining-override-bob.lua comment out the disable water-miner-1 till water-miner-5
if data.raw["technology"]["water-miner-1"] then
data.raw["technology"]["water-miner-1"] = nil
data.raw["technology"]["water-miner-2"] = nil
data.raw["technology"]["water-miner-3"] = nil
data.raw["technology"]["water-miner-4"] = nil
data.raw["technology"]["water-miner-5"] = nil
end
- in AppData\Roaming\Factorio\mods\angelsinfiniteores_0.6.11\prototypes\generation\angels-override.lua comment out:
data.raw.resource["ground-water"] =nil
data.raw["autoplace-control"]["ground-water"]=nil - For the seafloorpump in Angels mods, use Waterfill mod which adds the placement of water like landfill.