Hi, acclaimed director and producer Michael Bay here. Let me shout this out to the whole internet. I love this game. The camera-work is superb, and the acting from the protagonist is better than I've ever gotten out of my actors. But there's one thing missing. Just one thing I just had to add to take this game from a little indie production to a Hollywood blockbuster. EXPLOSIONS BABY! With the help of this mod, when anything in the game gets destroyed, it now leaves this world with a random, earth shattering explosion. Just like real life. Chests? Of course they explode. Inserters? You know it! Trees? You'd better believe those badass bark boys blow up! Anything from other mods like airplanes, warehouses, or the American Embassy in Libya? KABOOM!!
Wow. I never thought I would get so much recognition for my work. It's truly an honor to receive this award. First, thank you to the fans off all my work. I couldn't do it without you. And to the great visual team at Waitex who developed the essential special effects needed to make cutting edge, paradigm shifting explosions, you guys rock. And lastly, Wube, for developing a first rate game and then handing me the reigns to make this masterpiece. Thank you all so much.
Watch these videos to see how Factorio players around the world have produced their own blockbusters with the help of Factorio, Directed by Michael Bay.
When you're fed up with trying to squeeze through a tight factory directed by reddit user triggerman602
FARL and Factorio Directed by Michael Bay directed by reddit user Dawnchaser0
Prequels
version 0.1.0 (2/5/2016)
First release version
version 0.2.0 (7/27/2016)
Updated for Factorio v0.13
Shined up some code
version 0.2.1 (7/27/2016)
Fixed a stupid bug that made the mod unplayable (Thanks to executive bugfinder downloadmyheart)
Check the forum page for more awesomeness.
https://forums.factorio.com/viewtopic.php?f=91&t=19809