Long Reach Research

by Mooncat
Adds technologies for increasing operation, build, item drop, item pickup, loot pickup, and mine distances.
2 years ago
0.14 - 0.15
16701
Owner: Mooncat
Source: N/A
Homepage: https://forums.factorio.com/viewtopic...
License: GNU LGPLv3
Created: 2 years ago
Latest Version: 0.4.1 (2 years ago)
Factorio version: 0.14 - 0.15
Downloaded: 16701 times

Adds technologies for increasing operation, item drop and build distances.
It requires you to research the technologies before having longer reach distance, so you can get rid of the cheaty feel.

Important:
Since v0.4.0, the Long Mine/Pickup/Loot technologies have been combined into this mod.
If you have installed the following mods, please uninstall them:
Long Reach Research - Mine
Long Reach Research - Pickup
Long Reach Research - Loot
Their progress and settings are preserved.

Since v0.3.1, the command /long-reach-research-reset is added. It can be used before uninstalling the mods. Please read forum post for details.
Since v0.3.0, the last 2 tiers are divided into multiple levels. Tier 5 and Tier 6 (Infinite tier) have been added.
T6 long build is disabled by default.
You can still get back the original T1-4 technologies, but that will disable T5 and T6. It will also affect the other long-reach technologies (i.e. mine, pickup and loot).
See Options > Mods > Startup > Long Reach Research.

Since v0.4.1, mod settings are added for changing the initial distance bonuses for all forces, such that you can set your custom reach distance even before the long reach technology is researched.

Note: updating this mod from pre-v0.2.0 to v0.2.0+ will reset your build distance. You will have to research the new Long Build technology in this mod.

For discussions, please visit our forum thread