BukketMod

by Duane

BukketMod - Ores, Enemies, Weapons, Loot. Craft in bulk, craft in variety. This mod adds a little bit of everything.

Overhaul
7 years ago
0.15
4
Owner:
Duane
Source:
N/A
Homepage:
https://forums.factorio.com/viewtopic...
License:
MIT
Created:
8 years ago
Latest Version:
0.2.7 (7 years ago)
Factorio version:
0.15
Downloaded by:
4 users

The third (re)release of Bukket.

Currently this mod contains:

  • New Ores.
    • T2 Copper Ore - T2 Copper Ore can be refined to give 5 plates when smelted, or smelted itself for 3 plates.
      Extras: Chalcocite and Stone.
      -Chalcocite gives Sulfur and Clean T1 Copper
      -Stones are rocks.
    • T2 Iron Ore - T2 Iron Ore can be refined to give 5 plates when smelted, or smelted itself for 3 plates.
      Extras: Iron Gravel and Raw Silica
  • Iron Gravel can be used to reclaim additional iron.
  • Raw Silica can be used to craft a variety of electronics in bulk.

    • Calcopyrite - Can be processed into either T2 Copper or T2 Iron. Gives 2 of the alternate's T1 ore.
      Extras:
  • Rich Iron Ore - 20%
  • Rich Copper Ore - 20%
  • Iron Gravel - 50%
  • Copper Filaments - 50%

-New Weapons
- - Laser Rifle - Single Shot, Massive Damage
- - Rifle - Single Shot, High Damage
- - Auto Rifle - Freefiring Splitshot rifle. Max 2 pellets.
- - Bio Rifle
- - Bio Auto-Rifle - Freefiring Splitshot rifle. Max 3 pellets
- - Biter Rifle
- - Biter Auto-Rifle - Freefiring Splitshot rifle. Max 4 pellets

  • New Buildings.
    • Each new building has unique uses. The Washing Station increases yields on Tier 1 ore. The Macerator increases yield of Tier 2 ore. The Alloying Crucible allows for the creation of new alloys, used at present to make the other buildings.
  • Enemy Drops

    • While a commonly used element in other mods, I hope to extend it a bit further into research and weaponry. Currently, three new weapons exist in my mod, all rifles. The latter two rifles are crafted using biter parts, as are their ammos. Biter parts can also be used to craft walls and armor as of 0.1.5.
  • Streamlined Crafting

    • Some ores - or the act of processing them - Drop secondary components as well that allow for the speedier (although sometimes more expensive) crafting of components. Currently wire bundles can be made from copper filaments and plastic, for example, and each wire bundle allows for the creation of a single electronic chip. The wire bundle/plastic crafting of chips is more expensive, but requires less energy, less copper, and will later have more/batch outputs.
  • New Enemies

  • 0.1.3 - Mutalisk - Fast harass unit that comes in early sieges.
  • 0.1.4 - Guardian - Slow siege unit that comes extremely late in the game, but outranges almost all turrets.