Xander Mod


An extensive overhaul, emphasizing detailed and realistic chemistry, materials, and production. Extends the base game to marathon-style complexity.

Overhaul
2 years ago
0.15 - 1.1
1.39K

g suggestion on wood & coke

3 years ago

A suggestion that could address wood production
1. introduce greenhouse building that at level 1 produces wood only & is slow and have more advanced recipe that is much quicker but requires other inputs (i.e. fertilizer)
2. change coke recipe to take 5 coal + 1 wood = 2 coke
3. change coke fuel value to be 12 MJ (5 x 4 + 2) .
4. I'm finding my furnaces burning coke at a very high rate. Haven't played vanilla in a while, but I remembered 1 yellow belt of coal could supply fuel to few hundred furnaces. So either coal fuel value has been lowered or power requirements for furnace have been increased by a lot. This coke change will at least make the fuel more "dense"

3 years ago

Try different from vanilla setups. Later you will evolve to electric furnaces and there will no such logistics problem with fuel. This mode encourages different approach to "standard" things in factorio :p, another reason to love it
p.s. you will not need wood either, check forum

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