Xander Mod


An extensive overhaul, emphasizing detailed and realistic chemistry, materials, and production. Extends the base game to marathon-style complexity.

Overhaul
2 years ago
0.15 - 1.1
1.39K

b clay bug

5 years ago

make clay but craft want item and tile name is Not equal
It can not be made because it is not the same.

5 years ago

Yes, Bauxit was removed but the clay receipe was not updated to the new ore.

5 years ago

A simple fix appears to be to add data.raw.resource.laterite.minable.result = "bauxite" to line 57 of prototypes\entity\resource\resource.lua

5 years ago

Also, data.raw.resource.skarn.minable.result = "granitic-ore" right after it

5 years ago
(updated 5 years ago)

And

data.raw.resource["igneous-sulfide"].minable.result = "sulfidic-ore"
data.raw.resource["massive-sulfide"].minable.result = "lead-ore"
data.raw.resource["phosphorite"].minable.result = "apatite"
data.raw.resource["magnetic"].minable.result = "garnierite"

Yikes

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