An extensive overhaul, emphasizing detailed and realistic chemistry, materials, and production. Extends the base game to marathon-style complexity.
Large total conversion mods.
make clay but craft want item and tile name is Not equal It can not be made because it is not the same.
Yes, Bauxit was removed but the clay receipe was not updated to the new ore.
A simple fix appears to be to add data.raw.resource.laterite.minable.result = "bauxite" to line 57 of prototypes\entity\resource\resource.lua
data.raw.resource.laterite.minable.result = "bauxite"
Also, data.raw.resource.skarn.minable.result = "granitic-ore" right after it
data.raw.resource.skarn.minable.result = "granitic-ore"
And
data.raw.resource["igneous-sulfide"].minable.result = "sulfidic-ore" data.raw.resource["massive-sulfide"].minable.result = "lead-ore" data.raw.resource["phosphorite"].minable.result = "apatite" data.raw.resource["magnetic"].minable.result = "garnierite"
Yikes