Wuastbude Repair Turret

by wuast94

Performance-focused repair and construction turrets for Factorio 2.1, derived from Repair Turret 2 and Klonan's Repair Turret.

4 days ago
2.1
60

g Can't construct/repair unless the thing is in range of 2 turrets.

15 days ago
(updated 15 days ago)

It just reports that "entities missing construction robots." But if I place 2 turrets in range of the ghost or building it can construct repair just fine.
Edit: Actually, it seems the act of placing the second turret is what triggers the construction, because after placing the second one it only does one batch of constructions until they run out of energy and then they just idle even after fully charging back up until I place a third turret.
Edit2: using rt_debug it shows that the ghost check queue is empty

15 days ago

yeah i have to completly rework it, sadly i dont have any time at the moment, its on my todo list

15 days ago
(updated 15 days ago)

ahh okay, glad to hear its not just a weird bug that I have then.

New response