Beacons But Better


Flatter, cleaner and more advanced beacons. Add more modules, use productivity, drive over beacons, and use the old low res textures. Change and customise whatever you like about the beacon.

3 years ago
0.18 - 1.1
2.83K

b [FIXED] Displaying wrong size

4 years ago

Beacons display larger than 3x3 - about 7x7 size. The graphic covers up adjacent belts but not adjacent belts' items, leaving the items floating merrily along on top of the beacon.
Functionality is not affected.

Other mods used are Space Exploration and some QoL mods.

Is anyone else experiencing this or just me?

4 years ago

Hello,

I’m sorry you are experiencing this. Please could you provide me a copy of your save so I can test (allows me to download the exact version of mods your using) and could you provide your factorio version.

-Samuel

4 years ago

Hello,

I just loaded the world now and everything is fine for me so I dont understand what is casuing the issue.

-Samuel

4 years ago

Hello.
The sprite size issue always occurs if the sprite resolution is set to normal. It has nothing to do with other mods.

4 years ago

After working on Void Miners, I can see what the issue is, the mod is hardcoded for high res textures since they are the numbers I used when making the mod (I didn't actually think anyone used Normal tbh).

Ill hopefully fix this soon.

4 years ago

Quite of few people use low res to get more performance out of weaker computers.

3 years ago

Hi there!

I actually have the exact same problem. Attached is a link to a save (valid 1 week). Load it without any other mods than BBB.
Factorio v1.1.6
BBB v20.2.1

https://wetransfer.com/downloads/68c07ef3c05fc36476fce76e3e23753f20201226205015/9051301dfb860468f4f3960fe55ae4b420201226205047/6e966d

3 years ago

Ah yes, and since this could be an graphics issue here is a screenshot of my rgaphics settings:

https://we.tl/t-6U3Ld4sa4i

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