Beacons But Better


Flatter, cleaner and more advanced beacons. Add more modules, use productivity, drive over beacons, and use the old low res textures. Change and customise whatever you like about the beacon.

3 years ago
0.18 - 1.1
2.83K

g Flat

4 years ago

There is something about the beacon that keeps irk me when a lot of them placed next together, somehow more distracting than the old beacon. It feels like it has no depth and the top right module doesn't fit. I know graphical stuff isn't done on your side but...

4 years ago

Maybe the modified version of this beacon as one Reddit user suggested can be used. It removes the flatness a little while preserving the clean look.

https://www.reddit.com/r/factorio/comments/h8iphi/new_beacon_round_3/fusbl7j?utm_source=share&utm_medium=web2x

https://imgur.com/LJJvWqK

4 years ago
(updated 4 years ago)

Hello, thank you for your suggestions!

There is something about the beacon that keeps irk me when a lot of them placed next together, somehow more distracting than the old beacon. It feels like it has no depth and the top right module doesn't fit. I know graphical stuff isn't done on your side but...

I think its preference as I personally think its alot better in both less distraction and the better looking department. TBH I hadnt even noticed the top module didnt fit and I will looking into fixing that.

Maybe the modified version of this beacon as one Reddit user suggested can be used. It removes the flatness a little while preserving the clean look.

I probably would add it as an option if it was that easy, but from what I know from the technical side is that it isnt just a single image file. Every single part of the beacon is seperated, and for the modules, they are split out even more. I am still looking for a graphics artist and until this happens there is not much I can do.

-Samuel

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