Can you make this damage non lethal, just keep player at very low health (1) and possibly slowed(?), or, more simple solution - put a respirator in armor slot after each respawn? Cause dying while defending your base lead to kinda bad expirience, simply in some cases you just respawn inside extreemly high polluted area and die in seconds over and over again, so death in this case may be just permanent (force you to load from autosave). I really like how this mod corrupts my MK2 power armor btw, good job.